Feyd
ZMF Officer 
Major
Your favorite Tin Cod now with more GUNDAMU
Posts: 1,911
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Post by Feyd on Nov 17, 2009 18:53:57 GMT -5
I asked him in space could an ms capture or destroy a mine by itself and he said yeah. Good luck then.
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Post by latooni on Nov 17, 2009 18:54:32 GMT -5
Correction, Zeon is making 1260 RP in addition to Income and Chan's hefty writer's fee.
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Post by blackmage on Nov 17, 2009 23:33:27 GMT -5
Alright operation usurper is a go. Atloh and Radune please get in contact with me in the irc. We need to coordinate and plan.
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Post by latooni on Nov 18, 2009 0:10:00 GMT -5
Daren, I strongly, strongly suggest you send in the action as moving to Side 4, and when you're at 2e, send in the action to move to Side 5
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sean
Full Member
 
Posts: 271
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Post by sean on Nov 18, 2009 10:12:14 GMT -5
oooohkay.
Those of you planning, do you have a timeline for this operation?
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Post by blackmage on Nov 18, 2009 12:34:02 GMT -5
Altoh and Radune, send in your action to begin travel to 2 days away from Earth.
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Feyd
ZMF Officer 
Major
Your favorite Tin Cod now with more GUNDAMU
Posts: 1,911
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Post by Feyd on Nov 18, 2009 13:03:45 GMT -5
Why don't you guys wait till you hit 2DE before you leave the fleet. Chan is heading there atm and if you can catch him alone with our fleet...
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Post by aleksei on Nov 18, 2009 13:27:01 GMT -5
Please kill Chan, thx.
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Daren
EFF Officer 
Ensign
I Don't know what were talking about.
Posts: 939
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Post by Daren on Nov 18, 2009 17:15:18 GMT -5
Yeah nobody leave the fleet til we get to 2+
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Daren
EFF Officer 
Ensign
I Don't know what were talking about.
Posts: 939
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Post by Daren on Nov 18, 2009 17:30:25 GMT -5
The timeline for those stay with the fleet (myself, Lat, and Sean ) we will arrive at 2+ Thursday. So the Monday after the pause week we will head to side 5 then Texas colony. I'll let Blackmage cover his side of things.
Though I want to suggest that if we get the chance to hit Chan with our fleet vs his ship and maybe a few zeek pc's we should do it. Killing him will be a huge help to us.
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Post by latooni on Nov 18, 2009 17:39:51 GMT -5
Why hit texas colony when we can hit the mines first? No, on second thought, Texas is the priority.
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Daren
EFF Officer 
Ensign
I Don't know what were talking about.
Posts: 939
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Post by Daren on Nov 18, 2009 18:02:27 GMT -5
Yeah if we can fortify texas we can either grab the mines or strip them.
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Feyd
ZMF Officer 
Major
Your favorite Tin Cod now with more GUNDAMU
Posts: 1,911
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Post by Feyd on Nov 18, 2009 19:20:49 GMT -5
You'll definitely want to strip the mines, there's no way you could hold them.
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Post by blackmage on Nov 18, 2009 23:32:49 GMT -5
the proposed phase 3 to Operation usurper.
Right now this is a proposed 3rd phase of the current operation we are embarking on so we have plenty of time to debate this since this phase will not be a factor till after Texas colony is captured.
SITUATION:Texas colony is too valuable for either side to destroy it. The zeeks want Texas just as badly as we do. I and I'm sure everyone here expects them to throw everything at us to get it or to do everything they can to get it. While they are focused on Texas they will leave their ass end exposed(L3)
PLAN OF ACTION: Radune, Altoh, myself, and hopefully a fourth person will be smuggled into L3(Dozel is blocking 3e from us and we will nedd all the ppl we can get) by a rogue so we can get in and destroy the mines and the 401k. The objective is simple destroy the mines and the base 401k. If the Lucifer's fury is still there when we get there, we will take it aswell.
This will leave the zeeks with a possible choice to make. Continue attacking or defending Texas, or go and save their cash cow at L3. This is a deep strike plan that the zeeks wont see coming and we basically can only be stopped by what they throw in our way at 401k and the mines. NPC fleet can't touch us since we will be at a different location from them(L3).
opinions? Keep in mind this is only a proposal for after the first two phases are complete so we have alot of time to debate this.
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Post by latooni on Nov 19, 2009 2:13:28 GMT -5
Okay, on Monday, when we're at 2e, split a ship off from the fleet, have that ship carry several PCs. NO SPARRING. That ship will assault the Tivvay. Buying an Artillery strike is a good idea, and flight support from 10x balls would be a good idea as well. I recommend the ship be the Columbus, since it's easiest to replace. It will have a few PCs, but no more than half, possibly considerably less. Everyone else goes on Overwatch. The next turn, the Columbus, should it survive, will rejoin the fleet. Again, everyone is on Overwatch. Third turn, we ambush one of the two ships. At this point, the exact actions are iffy for wednesday, since it depends what happens on monday and tuesday. After this, the PCs going to 3e will leave the fleet for 3e to (hopefully) meet with a rogue there. The fleet will either go to L5 or retreat, depending on our damage.
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