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Distress Signal
Name: Ann Gillars
Power Armor: Rasveht
Facton: Barcalow Knights

In the rush to assemble a team and get a vehicle out to the Tesla Industries compound, someone dropped the ball. No one knew exactly what had happened. The general consensus of the people in the Line Breaker was that because this was Ranger territory then they must have something to do with the incident. The other possibility was that they might have even owned the facilities in question and were using them as a trap of some kind.

Ann was a subscriber to the latter theory.

She had been pretty much been at the right place at the right team when the distress signal went out, and largely due to a lack of alternatives, was allowed to board the tank with the rest of the power armor users. Ann quickly regretted volunteering though. A blind operation did not suit her in the slightest, and once she found out how blind they all were, panic had slowly been creeping in. The young woman tried to hide it by engrossing herself in examining her armor but the words of her comrades kept her internal distress building.

But then Apollo appeared.

She didn't know much about the man beyond the fact that he was one of their own but it was enough. Just having another armor in the looming fight would not have been enough to calm her down but Apollo's commanding presence did the trick. When things were over, she planned to thank him but for the time being she kept her facade of coolness on.

The facade remained on in full force as the five bits slid off her armor's backpack and unfolded into full blown copies. Each one had its own personality, and at Apollo's command, the now six strong group began to fan out as one.

Ann Gillars
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Name: Ann Gillars
Codename: Guts
Personality: A nervous and timid woman outside her power armor, Ann doesn't fit the image of the ultra-confident mercenary that comes to mind when one thinks of the Barcalow Knights. She knows this though and desperately seeks to live up to the hype whenever possible with bold (and often very shortsighted) moves. Beyond this, she's very loyal to the cause and eager to please her teammates (including the bits) whenever possible.
Backstory ???

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Name: Rasveht Bit One
Codename: Cutter
Personality: Aggressive at least until he takes a hit, Cutter is prone to emptying his rifle into an enemy's position the moment they're found. He typically hides after that either until he can ambush a closing opponent with his saber or when someone else tries to storm the enemy's position.
Backstory: Cutter started out as an skeletal frame with a distinctive V shaped antenna for receiving commands from Ann's prototype armor. He was Ann's first taste of controlling the bits and is the one bit armor that Ann has known the longest thanks to a long series of upgrades. He gave her the idea for naming all the others and making them as distinct as possible in order to fool opponents.

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Name: Rasveht Bit Two
Codename: Elec
Personality: A firm believer in the mission of the Barcalow Knights, Elec strives to show them in a positive light while also achieving their mission to restore stability to the world. These goals have a tendency to conflict with one another which leaves Elec often taking his frustration out on everything around him.
Backstory: Elec came after Cutter and was there when Ann deployed on her first combat mission. He was the one who was able to capture her first target and he was the one who made Ann realize that a more delicate touch was sometimes needed when dealing with the public. Recent difficulties, however, have caused him to become more and more prone to fits of violence.

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Name: Rasveht Bit Three
Codename: Ice
Personality: A firm supporter of Fire, Ice will do everything it takes to protect and support Fire whenever possible. He's ironically the more aggressive of the two and prone towards trying to take foes by surprise with melee attacks.
Backstory: He arrived the same day as Fire and quickly proved himself to be a valuable teammates. Their teamwork caused Ann to reassess her own use of the bits and ultimately to start using each to better support the squad.

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Name: Rasveht Bit Four
Codename: Fire
Personality: A firm supporter of Ice, Fire will do everything it takes to protect and support Ice whenever possible. He's ironically the less aggressive of the two and highly prone towards trying to pick already engaged foes off with ranged attacks.
Backstory: He arrived the same day as Ice and quickly proved himself to be a valuable teammate. Their teamwork caused Ann to reassess her own use of the bits and ultimately to start using each to better support the squad.

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Name: Rasveht Bit Five
Codename: Bomber
Personality: Bomber is perhaps the most robotic out of the entire squad. He stays in reserve and rarely offers much support to his comrades even when they're losing. When he gets started though he's the most ruthless and mocking; justifying his destructive rampages and sadistic behavior with the idea that his opponents deserve it for the suffering they inflicted on the others.
Backstory: Bomber is the latest addition to the line up and the one bit armor that Ann dislikes letting loose. His initial deployment was before Ann was able to come up for a personality for him, and as a result, he was imprinted with her own anger and rage during a particularly difficult capture that almost saw the destruction of the whole squad.