Colony Management Corporation:
Based: Side 1

The CMC pretty much runs all the colonies. They are not a military organization. They provide the ships for trade and public transportation. Their mission is to keep the colonies running and make sure they are not targeted in the war. They also try to deal with the various pirate groups that plague their trade routes. They will provide missions that deal in convoy protection, cargo transportation and anti-pirate actions. This is a very rich power and they pay well.

Riah Republic:
Based: Side 6

This is a neutral organization. They are not allied to either side of the way but both sides honor this since the Riah Republic offers rich trade to both sides. The EF is a little annoyed by this since they feel the Riah Republic should still be part of the EF. Zeon doesn't are if they are neutral but they gave them a warship to say they honor their neutrality. The Riah Republic has a strong and loyal military. They tend to field quick ships and mobile suits which allows them to respond to attacks on their neutrality or deal with pirates. The missions that the Riah Republic offers will range from convoy missions to anti-pirate stuff. Also note that any ship or fleet will have to have a Riah Republic office aboard and if it is a fleet it will have a Riah Republic ship in it as well. They do not care who you are but whether your credits are good.

Anti-War Aggression Group:
Based: Unknown

This is a group that is opposed to the war and will do anything to stop it. This organization operates like a terrorist organization. It is spread out through out the Earth sphere. And they are well funded and well equipped. They rarely operate in the open and often use trickery to get what the want done. This means passing off false information to one power or another. They will give missions that may have you ust gathering information or doing hit and run attacks. Don't be surprised if they are just using you to cause an incident with a major power.

Von Braun Police Force:
Based: Von Braun

This group was created to protect Von Braun. They are well equiped but small in number. They are not aggresive but will not tolerated any attack by hostile forces. They will give jobs that will more often than not be dealing with pirates or any of the criminal organizations. The EF and Zeon rarely cause problems in Von Braun but it has happened and those forces involved were ejected from the city.

Rock Hounds:
Based: Asteroid Belt

This is a pirate group that prays on the resource shipping of the Asteroid belt. They are moderately well equipped. But they are rich because they pray on trade convoys that are pretty much out of the way of everyone. Since they tend to leave those they capture alive allows them to apture things relatively intact compared to a pirate group that just spaces everyone that they capture. They will offer work to help them capture shipments, weapons or anything of the sort. Sometimes they will need help dealing with people that are hunting them down.

Ruin of Faith Pirate Group:
Based: Side 5

This pirate group was named by the authorities after than name of the ship that is seen at every encounter of this group. Not much is known about this group except that it seems to pray on EF weapons shipments. They don't seem to be allied with the Duchy of Zeon but they seem to come from Zeon originally due to the fact that the Ruin of Faith is a Gwazine. When they offer a job it is usually to boost their firepower. This pirate group seems to be very cautious when dealing with others and will often pick up hired forces in a transport.

Tiamat Battlegroup:
Based: Unknown

This is a pirate group that doesn't seem to care who they attack. They are very aggresive and well equiped. They don't seem to be all that wealthy but that may just be because they spend all their credits on hardware. All lawful organizations have warrants out for this groups distruction. They rarely hire out but when they do it is usually to help with a target or gather intel on a target. They have a small fleet of captured ships and an endless supply of mobile suits it seems.

Syndicate:
Based: Unknown

This is a criminal empire that spans the Earth Sphere. This group isn't a pirate group. They tend to deal with everything else, including smuggling, kidnapping and other such activity. They are willing to bribe anyone and everyone. They have a very large intelligence gathering operation. They will sell their information to anyone but you have to be able to meet their price. They offer work to those who are willing to bend the rules. The jobs will often by escort for smuggling operations or just plain attacking a colony to get them to pay protection money.

Anaheim Elecronics:
Based: Von Braun

This is a weapons and Technology company. They design advanced mobile suits. This corportion has strong ties with the Earth Federation but they will sell technology to Zeon as well. Jobs from this organization usually involves weapons testing, whether you pilot the mobile weapon or you be the target of said mobile weapon. They pay well and often being on their good side has its own rewards.

The Legion:
Based: The Atlantic

This is a pirate group that plagues the waters of the Atlantic. They are a wealthy group that has access to a wide range of equipment. So far they haven't shown any preference for targets. They will attack anyone whether be Feddie or Zeek. This group is known for its violent treatment of prisoners. They give out work that is more often than not has you doing grunt stuff for them like sitting at the front of their battles to capture some high reward prize. While they are generous with their rewards, you still have to survive to collect and this doesn't happen often due to the high risk of their work.

The European Militia:
Based: Europe

This is a group that is opposed to open warefare in their territory. They are neutral for the most part but seem to give support to Earth Federation forces moving through Europe more often than they do with the Duchy of Zeon. They also seem to have access to Federation suppliers as well and because of this they field more Federation equipment than they do equipment fielded by other manufacturers. They usually give out missions that either will have you doing recon work or just ecorting convoys of goods to one of their cities.

The Trade Guild:
Based: North America

This group governs the trade that happens on Earth. This is usually just movement of goods. They are a neutral for the most part and will have little to do with the war between the Duchy of Zeon and the Earth Federation except for selling to both sides. So far they have had little contact with Zeon due to the fact that Zeon has only just recently arrived in force on Earth. There missions will start out with you opening trade relations with Zeon. they will also offer work to protect their convoys from pirate attacks or any other such problems.

Sons of the Pacific:
Based: Pacific Ocean

This is a small pirate group that preys on shiping in the Pacific. So far they haven't been violent to captured personel. Also they seem to mainly target Federation bound trade. This may be because there isn't alot of Zeon trade yet on Earth. This isn't a rich group so the little work they do offer won't often be credits but a share of whatever has been captured and thus is way most work offered by them will be assisting them in piracy.

Free-Asia Movement:
Based: Asia

This group is a guerrilla movement that doesn't seem to will equipped. They seem to focus their actions against Zeon forces but their message seems to say that they oppose any force that tries to control their area. They are well spread through out asia and are well hidden until they decide to strike. They don't offer work very often but when they do it is more often a strike against a target that is usually fairly weak. They don't offer much in payment though and often those who answer their call are doing it because they believe in this groups beliefs.

Last Edited By: Tristher 01/01/11 06:09:52. Edited 1 time.