This is where you will be able to buy or make a base. If
you buy a base it will give you all the information you need, like what
kind of defenses you have, how many MS it can hold and etc. There is a
minimum of members to your base, you must have at least 4 members and as
many more as you want. There will be 4 types of Base's, Floating Base
(hovers in air), Land Base (situated on the ground, Water Base (located
under water - must have water upgrade), and Space Base (located in space
- must have space upgrade). More details to the base's will be given
below.
Base's can be raided by other people or "OZ" themselves. If you attack a
base and are successfull in taking it over you can find many items to
upgrade your Gundam or MS (for ezample, if you have a MS not made of
Gundanium and the base is coated with gundanium, the n you can take it
and make you MS of gundanium), also you will be rewarded money depending
on the base's defense grade. But If you are not successful in taking
over the base you will loose 2,000 from all your stats. and will get
1,000 for trying.
If you are the one defending your base, you will need people to fire
some of the weapons from the base, others will be automatic. If your
base is taken over you will loose 3,000 from all your stats and will be
taken prisoner by your captors, it is up to your captors to decide your
fate, if they want something from you they can only take one weapon or
take a max of $10,000, other than that you loose your base but may fight
another day to regain it, or your captors may ask you to join their
group and you will be united to take over more bases. If you win the
battle to your base your Gundam or MS will gain 3,000 to all your stats
and get money depending on how big the attack was. Having a Base makes
it easier to get upgrades and repairs and sometimes get weapons only you
invent.
Name:None
Type:Land
Alloy:Titanium
Inhabitants:0
MS Capacity:
-6 Gundams
-4 MS
-1 Carrier
Rooms
-Hanger X 1
-Infirmary X 1
-Wreck Room X 2
-Simulator Room X 1
-Mechanics Room X 1
-Communications Roomn X 2
Weapons
-Automated 150mm Machine Cannon X 3
Ammo: 300 rounds (if fired continuesly last for about 7 min.)
-Large Cannon X 1
(must charge, takes 2 min. to charge)
-8 Holder Rocket launcher X 1
3 rounds (24 missiles)