MSM-03C Hygogg
Heavy Assault Amphibious Zeon Duchy Mobile Suit


RPG quick stats sheet
Armor Rating: 7.2
Speed Rating: Ground 4.4 Air-1.8 Water 6.5 Moon 3.9 (+3 air with booster)
Maneuverability Rating: 4.9 Ground Air-1.3 Water 6.5 Moon 4.4 (+2 air with booster)

General and Technical Data

Model number: MSM-03C
Code name: Hygogg
Unit type: heavy assault amphibious mobile suit
Operator: Zeon Duchy
Dimensions: head height 15.4 meters
Weight: empty 54.5 metric tons; max gross 79.2 metric tons
Construction: titanium/ceramic composite
Powerplant: Minovsky type ultracompact fusion reactor, output rated at 2735 kW
Propulsion: rocket/hydrojet thrusters: 2 x 38000 kg, 1 x 10000 kg; optional hydrojet booster packs: 2
Performance: maximum thruster acceleration 1.09 G; maximum water speed 89 knots
Equipment and design features: sensors, range
Fixed armaments: 2x mega particle gun, mounted in main body; 4x missile launcher, 1 round each, mounted in main body
Optional fixed armaments: 2x large torpedo or rocket, stored in safety containers over each arm
Magnetic Storage Racks: 0

Technical and Historical Notes
Developed in conjunction with the high-performance Zugock-E, the MSM-03C Hygogg is an attempt by Zimmad to continue their partnership with MIP as the premier Marine Mobile Suit manufacturers for the Zeon armed forces.

The Hygogg is a drastic improvement over the original Gogg design. Gone is the huge, portly body and stomach-mounted cannons; instead, these have all be replaced by newer, more modern components. The Gogg's gigantic torso, originally intended to help provide protection against crushing deep-water depths, has been scaled down into something more resembling a traditional mobile suit. In doing this, it is now capable of waist rotation, giving it extra firing arcs. The Gogg's nearly square and blocky legs have also been scaled down into slimmer, more maneuverable versions, equipped with large "toe" fins for extra maneuverability in water and added stability on land. Finally, the Gogg's belly-mounted weaponry has been replaced and added elsewhere on its body.

For underwater cruising, the Hygogg's huge shoulders allow it to conceal its arms from water flow, greatly decreasing drag. Its segmented arms can also retract into themselves, reducing their surface area for prolonged aquatic operations. They are also extremely useful as melee weapons; each is equipped with four claws, and the segmented design allows them to be used much like the Gouf's heat rod in a bashing role. Though it is no longer capable of deep sea missions, it is much faster and more maneuverable at shallower depths, as well as on land. The water-cooled reactor has been replaced with a standard model, giving it unlimited sortie time.

Finally, its weapons recieved a fierce overhaul. The Gogg's heavy mega particle cannons have been replaced with smaller, rapid-firing mega particle guns; they have also been moved from the stomach to the arms, giving them greater accuracy and better control. The large torpedo launchers, usually only useful underwater, have also been replaced with quadruple top-facing missile launchers. Finally, for heavy assaults, two gigantic torpedos or rockets are mounted inside safety containers over the ends of its arms; these can deliver a very powerful warhead against an enemy target in a matter of seconds. The recoil from the rocket firing is extremely powerful, however, and the Hygogg must remain stationary if firing accurately.

Another performance increase comes in the form of its large external booster. For missions where maximum speed are essential, the Hygogg's jumpjets are supplemented with a massive external rocket booster, capable of hurdling the mobile suit through the air at great speed. These are only capable of sustained thrust for about thirty seconds, however, are are also jettisoned after they are depleted.


Weapons and Features
Rocket Booster - Designed to quickly put a Hygogg inside enemy lines during an amphibious assault, this booster, during its 30 second burn time, makes the Hygogg the closest thing most mobile suits can come to being airborne.

Large Rocket - These heavy-duty warheads are stowed inside safety containers until right before use, so as to prevent an accidental discharge or detonation. The container is jettisoned after the missile has been fired.

Freeze Yard - Zeon MSMs can arm specialized torpedos that fire a substance oddly named "Freeze Yard". This sticky gelatin makes them essentially immune to conventional minefields. However, the substance itself is extremely expensive, and is only issued for important missions.


Gogg/Z'Gok Cockpit