BATTLES 05/25/2011 | |
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Topic Started: May 25 2011, 07:59 PM (41 Views) | |
scarththegrim | May 25 2011, 07:59 PM Post #1 |
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1 Battle today. A Hunt. NAHUATL NEGENDRA, SUTEKH, EKNARA VS Rhabeopax, or Hag's Ruin
Main Strategy
Eknara's notes:
Nahuatl's notes:
Surtekh's notes:
For the Writer: 1) Considering none of the party has any 'tracking' techniques, let's just try to ignore that aspect of their strategy to avoid embarrassing them, and just say they tracked it the old-fashioned way. 2) Considering none of the party has any 'attack' spells like all of their strategies indicate, yeah, they can't really cast what they don't have. We can let it slide this time and give them a basic non-elemental spell (ala Magic Missile from DnD) since 2/3 have magic tuning equipment, but that's a this-time-only courtesy. 3) The Rhabeopax is little more than a large (albeit fast), bipedal iguana. It contains no unique abilities other than just strength and speed. Edited by scarththegrim, May 25 2011, 10:43 PM.
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Kusuriurite | May 25 2011, 08:12 PM Post #2 |
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i'll take the case! |
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scarththegrim | May 25 2011, 11:57 PM Post #3 |
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Late battle. Blame me for being nice to Zepp and Strikey. A) HIKARU STRIKER & SAIGO Vs 2x Tragnix, or Conquering Sower
HIKARU STRIKER
SAIGO
BattleWriter Notes: 1)This was intended to be 2 seperate actions, but since both were late and in the same location, they've been joined. 2)Make Zepp start the hunt, since he actually indicated what he was looking for. Your call on whether Strikey joins before or after the action starts. 3)Tragnix are like Deer. More likely to run and hide than fight, which is further demonstrated by their only method of defense being to stun or paralyze their foe long enough to flee. 4)Tragnix cannot speak, despite their high intelligence. Edited by scarththegrim, May 26 2011, 12:00 AM.
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Anastasia | May 26 2011, 12:09 AM Post #4 |
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I's gots it! |
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