Daren
EFF Officer 
Ensign
I Don't know what were talking about.
Posts: 939
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Post by Daren on Nov 12, 2009 10:34:52 GMT -5
Ok guys heres a few potential plans to maybe do next week. I'll go into a little detail for each.
1.Assault a npc fleet is good for us for two reasons. One we net rp from it. Two if we free up one of our npc fleets it begins patroling and has the chance to catch any zeon forces moving in the area.
2. If we build a space fortress at 1+ we gain a lot of things. First we gain a nearby place to both repair and buy ships. Secondly if I'm reading the rules right. It would turn 1+ into fed territory. We can also get more income out of it. Finally we can also attach a warfactory to it to help us out.
3. We take Texas to deny it from Zeon. Though I expect fighting for it to be quite rough. In the end it may be better for us to just try to destroy it when they repair it so their rp is wasted.
Please vote and discuss.
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Post by blackmage on Nov 12, 2009 13:35:54 GMT -5
I voted for attacking +2 fleet so we could net some rp. However you could split my vote also with a building a space fortress also. But I say we go and stock up hit a +2 fleet net rp to help build this fortress.
I have reservations about attacking Texas now that Kuri is there and no doubt it will soon be in Zeon hands.
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Feyd
ZMF Officer 
Major
Your favorite Tin Cod now with more GUNDAMU
Posts: 1,911
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Post by Feyd on Nov 12, 2009 14:12:50 GMT -5
Freeing up one of the NPC fleets at 2de would create so many problems for the Zeeks just like in the last run. We had problems moving even PC's around cause half the people were being interecepted by the blockading fleet.
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Daren
EFF Officer 
Ensign
I Don't know what were talking about.
Posts: 939
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Post by Daren on Nov 12, 2009 17:16:10 GMT -5
Ok. But the reason I suggested a fortress at 1+ is cause now we either have to stop at luna II or side 7 next week for repairs.
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Post by latooni on Nov 14, 2009 22:55:30 GMT -5
It would turn 1+ into fed territory. We can also get more income out of it. No, you can't own the orbits. I say we raid Texas, destroy it, and build a second fortress there. (Side 5, not Texas per se, depends how battle goes) EDIT: I wouldn't mind hitting an NPC fleet either, but it gives them time to fortify.
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