Kale
EFF Officer 
Sublieutenant
Posts: 620
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Post by Kale on Nov 29, 2009 23:12:20 GMT -5
I sent an email to Andrew (consulting the enlisted men doesn't violate protocol, does it?), asking for his opinion on our overall strategy, and in my opinion he raised a couple good points.
That's it! Just thought I'd pass this along.
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Zero
New Member
Posts: 10
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Post by Zero on Nov 29, 2009 23:15:50 GMT -5
I'm not really sure as to why destroying the RF Mines would be a viable choice. He does realize that's a fairly decent chunk of Side RP? We'd also lose control over Africa if we just destroyed everything and left. I don't really see much of a point in us destroying them unless we absolutely have to.
1: It gives us Side RP 2: It gives us 2 Regions under our control, regions where we can launch attacks from, such as the oceans and etc. It also has a few feddies (BD, for one) Locked inside via the patrols.
I may not be familiar with how Region Control works, but if there are no bases there, wouldn't it become contested territory?
Further more, unless the Federation makes a serious attempt to attack Africa and take the Mines, the group I have will be more then enough to hold Africa, and even if they 'do' launch a big offensive into Africa, that's forces they're diverting from other fronts.
The point of Africa was to have an extremely minimalized group there, just enough to hold the RF Mines, and not subtract much from the war efforts else where. That's why I had a friend from the outside come and join to give the Afrika Korps an additional person. If they attack Africa, they'd have to divert forces from Asia or Europe or wherever, which will leave them more open to attack in Europe or East Asia.
As it stands, the forces in Africa with what I have, and what they have, is enough to keep them from gaining anything. They can't purchase support, or ships, inside of Africa so the people there are at an extreme disadvantage, and we get support purchases 1/2 off.
With RF-4 I'd get an additional 120RP weekly, which would result ultimately in additional RP that can be diverted to East Asia or Europe. If need be, I could even save RP up to construct more mining installations in South/North Africa, that way we can get even more additional resources.
I don't think we should be so quick to just dismiss Africa.
Edit: The fact that I made that Afrika Korps post is only part of the reason =p lol
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Kale
EFF Officer 
Sublieutenant
Posts: 620
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Post by Kale on Nov 29, 2009 23:22:12 GMT -5
To be honest, I'm not 100% sure how region control works either. I assumed that if they took one of our mines, it'd become contested. However, if I'm reading the Afrika Korps thread in the other forum right, they'd have to take our fortress for this to happen? If that's the case, then no -- I couldn't see a reason to raze the mines.
And lol -- yeah, wasn't trying to nullify the Afrika Korps. I like the idea, both as a strategy element and as story flare. Just wanted to look at the issue from all angles, even if this angle seems to have been quickly pwned... I shall go bow my head in shame! Does anyone have a wakizashi?
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Zero
New Member
Posts: 10
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Post by Zero on Nov 29, 2009 23:25:06 GMT -5
Friendly territory: A position in which your side controls one or more Installations (not a Facility), and the enemy does not control any Installations. Compounds inside Contested territory count as Friendly territory. Compounds that produce RP every Sunday produce 1.5 times the amount in Friendly territory, rounded down. Players may only purchase ships in Friendly territory. Shop items from the Services list are half price in Friendly territory, rounded up.
Fortresses and Fortress equipped colonies count as Installations and can control territory, while the rest of the compounds count as Fortifications and cannot control territory
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Kale
EFF Officer 
Sublieutenant
Posts: 620
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Post by Kale on Nov 29, 2009 23:26:19 GMT -5
Hmm. So can they just come in and build a base in our territory, and turn it contested?
EDIT: Ah. Gotcha. So they'd have to capture a Fortress, or go through a build action to create one of their own. b d
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Zero
New Member
Posts: 10
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Post by Zero on Nov 29, 2009 23:27:29 GMT -5
They'd have to build a Fortress, and if they managed to build a Fortress without getting attacked (Which cancels the build order), then yes, it'd go contested.
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Zero
New Member
Posts: 10
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Post by Zero on Nov 29, 2009 23:28:36 GMT -5
Yeah, I had to go check over the shop to figure out what was what. Copy Pasta'd it.
I do intend to eventually turn RF-4 into a Fortress as well.
Edit: They'd have to take Alexandria to make it contested, or Kimberlite. But even if they do manage to capture one of the RF Mines, that's what the Afrika Korps is for. At the very least, if we're going to get rid of the RF Mines, see if we can't strip mine them instead idk. lol
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Kale
EFF Officer 
Sublieutenant
Posts: 620
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Post by Kale on Nov 29, 2009 23:32:11 GMT -5
lol. I think your points were all valid. Guess I jumped the gun on posting the suggestion. I'll use the newbie excuse on this one ^_^.
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Zero
New Member
Posts: 10
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Post by Zero on Nov 29, 2009 23:36:10 GMT -5
I'm a newbie too basically, I didn't even remember we had anything in Africa besides mines ;D.
Don't feel bad about posting up the suggestions...It just seemed terribly unnecessary to me to do that. It'd just be taking away from our Side RP, we wouldn't end up making our territory contested if we razed the RF Mines, but we'd still be losing out on Side RP.
My other points are still valid though, with the Afrika Korps unless they send a large force at Africa, we'll be able to pretty much hold out and keep the RF Mines under our control. If it gets to a situation where an RF Mine is captured and I don't think we'll be able to take it back, I'll blow it right the fuck up (Requesting support from one of our Gaw's so it can hover around in the air and act like an AC-130 does in real-life, raining death upon the base) and then promptly return the Gaw to whatever front.
I'm not above destroying our shit if it falls into Federation hands and we don't have much of a chance to get it back, but purposefully PAYING someone to destroy our already limited mining operations just seems like a pretty bad idea.
Edit: Part of my long-term game plan is to fortify all of the RF Mines in Africa. Working from one to the next, starting with RF-4. I messed up a bit on the initial Afrika Korps budget. I'll have to correct it later. But if we can solidify our position in Africa, and possibly construct MOAR MINES FOR HARVESTING TIBERIUM...I mean...whatever it is we harvest...I can get a pretty kick-ass paycheck that can be used for fueling TEH WAR elsewhere.
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