Feyd
ZMF Officer 
Major
Your favorite Tin Cod now with more GUNDAMU
Posts: 1,911
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Post by Feyd on Feb 4, 2010 9:35:48 GMT -5
West Arctic Stuff here:
Starting RP: 2049 Big Tray (Big Sioux): 900RP Slots filled: Infantry: (3/3) MS:(4/5) Vehicles:(20/24) -4 openings for Cray and Team 3x Infantry: 27RP 10x Tin Cod: 90RP 8x Fly Manta: 72RP 2x JCB: 60RP 4x GM CCT: 720RP
Services: Flight Support Type 61's: 38RP GM Sniper Support: 100RP
Jim Irwin MS Team: 1x Dish Purchase: 2x Tin Cod : 18RP
Ending RP: 24
Rough Strategy: All PC’s in West Arctic meet up with Big Tray, except for Hirsch who we try to use in a flanking maneuver from the water. 77th and New Amsterdam people sally forth. Planes all launch, we should have air superiority with all our Tin Cods. Mantas and JCB’s attack Zeek vehicles, mostly Gallops. PC MS and GM CCT’s stay somewhat close to Big Tray as it advances to fire on enemy Dobday. Sniper is on Big Tray, target is the slow moving if not stationary Dobday. Aurem and GM Sniper on base may want to stay back in case the Apsalas drops.
Suggestions?
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Post by flippmoke on Feb 4, 2010 10:55:47 GMT -5
They also have a zanzibar, we need clarification from Ket if the patrols get involved if there is an orbital drop as well.
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Post by flippmoke on Feb 4, 2010 10:57:20 GMT -5
Nevermind:
- Orbital drop: Some ships and MS are capable of making Orbital Drops. This action can only be made from the Earth or Mars Orbit locations. Units making orbital drops are allowed to assault any Compound on Earth/Mars from Orbit. Only compounds may be the targets of Orbital Drops. MS may not Orbital Drop when damaged.
Some ships are capable of participating in the orbital drop, such as the Pegasus, whereas others drop their MS compliment while remaining in orbit, such as Musais. Patrols in orbit can intercept Orbital Drops, but patrols in the location being moved through cannot.
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Post by flippmoke on Feb 4, 2010 11:01:49 GMT -5
I am actually thinking against sally forth in this situation. If they are going to orbital drop it might be more worth wild to fortify.
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Feyd
ZMF Officer 
Major
Your favorite Tin Cod now with more GUNDAMU
Posts: 1,911
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Post by Feyd on Feb 4, 2010 11:16:45 GMT -5
I'd suggest a limited Sally Forth where Aurem, Arietta, and the GM Sniper stay behind while the other MS move out. We could also keep some of New Amsterdams Tin Cods in Reserve, like 10 or so so they could scramble in the even of an orbital drop.
77th should still attack though.
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Post by flippmoke on Feb 4, 2010 11:20:53 GMT -5
Then our action for the base should be to fortify, this means our defenses are well set as well for the assault. We can sally forth with the 77th and Thomas with out interrupting the foritfy.
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Feyd
ZMF Officer 
Major
Your favorite Tin Cod now with more GUNDAMU
Posts: 1,911
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Post by Feyd on Feb 4, 2010 11:25:25 GMT -5
Okay, sounds good. Would Thomas be paradropping with the 77th and would he bring any GMS with him? I think Prince Philip should be more repaired, it was on New Amsterdam for like 2 updates right?
You can send in the base orders and I'll send in the strategy for non-base PC's.
I'll be on IRC for like the next 45 min.
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Post by flippmoke on Feb 4, 2010 11:44:06 GMT -5
Our goal should be the breaking up of their fleet. I would suggest the death of the two samsons as a priority. This lowers their numbers. I would also suggest targeting their other ships besides the dobday first as they are weaker.
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Feyd
ZMF Officer 
Major
Your favorite Tin Cod now with more GUNDAMU
Posts: 1,911
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Post by Feyd on Feb 4, 2010 12:06:22 GMT -5
I'm having the Mantas and JCB's attack the Gallops and Samsons, GM Sniper support will be shooting at the Dobday since it is the slowest. Big Tray will shoot at whatever comes into range as it advances (probably Gallops) towad enemy fleet. Hirsch's flanking maneuver will aim for enemy artillery units (Xamels, Hildorf..)
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Advocate
EFF
Chief Petty Officer
Youkai Moe~
Posts: 473
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Post by Advocate on Feb 4, 2010 12:16:41 GMT -5
I'm having the Mantas and JCB's attack the Gallops and Samsons, GM Sniper support will be shooting at the Dobday since it is the slowest. Big Tray will shoot at whatever comes into range as it advances (probably Gallops) towad enemy fleet. Hirsch's flanking maneuver will aim for enemy artillery units (Xamels, Hildorf..) Sounds like pretty standard stuff, want to try something tricky? Remember my idea with M-Particle bombs? We have two of them between you and me so It could work.
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Feyd
ZMF Officer 
Major
Your favorite Tin Cod now with more GUNDAMU
Posts: 1,911
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Post by Feyd on Feb 4, 2010 12:24:05 GMT -5
^ You're welcome to try something with the M Particle bomb but I don't know how much good it will do since we can't really do anything to stealthy aside from Hirsch.
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Feyd
ZMF Officer 
Major
Your favorite Tin Cod now with more GUNDAMU
Posts: 1,911
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Post by Feyd on Feb 4, 2010 12:26:19 GMT -5
Here's what I have for strategy:
Primary Objective: Break up the Zeon Siege
All West Arctic PC’s following Jim Irwin Strategy, with the Exception of Hirsch Mucheck, will group around the Big Tray Big Sioux.
Big Sioux will launch Tin Cods first. Tin Cods, led by Jim Irwin will intercept enemy Dopps along with those Tin Cods from the 77th Brigade which will be coming from New Amsterdam. After Tin Cods have launched and are engaging enemy air forces, Fly Mantas and Jet Core Boosters will deploy from the Big Tray, their targets will be enemy ground forces priority being the enemy’s Gallop and Samson class vehicles. Once Air Superiority is achieved, Tin Cods will assume a more defensive role protecting the Big Sioux.
Aaron McCaskey in his GM Land Combat Type and Jack Murphy in his Guntank MPT will stay back near the Big Tray and help provide Artillery Support with their (A) class weaponry, targeting Data will be fed to them by the multiple Dish circling the battle. McCaskey will change to close range weaponry if necessary to better defend the Big Tray.
Cray Vermillion, his tanks, GM CCT’s from Big Sioux and Suzaku Sefflaw (if he makes it) will stay near the Big Tray to provide protection as it advances but will be in a spread formation to minimize casualties from enemy artillery.
Hirsch Munchek and his MS Team will attack the enemy fleet from its flank, emerging from the water, and attacking the most opportune target available with priority being given to enemy artillery (Xamels, Hildorf).
Big Sioux will advance towards the enemy fleet firing on whatever enemy ships are in range, priority being given to enemy Gallops. GM Sniper from Sniper Support will be firing from the Big Tray; priority target is the slow moving if not stationary enemy Dobday class ship.
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Feyd
ZMF Officer 
Major
Your favorite Tin Cod now with more GUNDAMU
Posts: 1,911
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Post by Feyd on Feb 4, 2010 12:35:25 GMT -5
Then our action for the base should be to fortify, this means our defenses are well set as well for the assault. We can sally forth with the 77th and Thomas with out interrupting the foritfy. You should also put one if not two of those GM CCT's from New Amsterdam onto the 77th along with Thomas and his GM we'll be lacking MS on the outside.
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Advocate
EFF
Chief Petty Officer
Youkai Moe~
Posts: 473
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Post by Advocate on Feb 4, 2010 12:51:16 GMT -5
^ You're welcome to try something with the M Particle bomb but I don't know how much good it will do since we can't really do anything to stealthy aside from Hirsch. No it wont work unless we're all informed, let me explain. In the battle with the Recon Gaw our side used flares to coordinate our efforts since those can't really be blocked by M-Particle interference so my plan here is to do the same, deprive our enemy of communication while keeping order in our ranks by using signal flares to signify orders. Of course having read your plan it would screw the whole part with the Dish feeding targeting data to our (A) guys. So maybe not today.
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Feyd
ZMF Officer 
Major
Your favorite Tin Cod now with more GUNDAMU
Posts: 1,911
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Post by Feyd on Feb 4, 2010 13:03:22 GMT -5
Yeah, it may be a good idea in the future but for this battle I think we'll have the communication advantage with our Dish's and airsuperiority.
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