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Post by ender on Oct 28, 2009 19:33:42 GMT -5
When I get home, I'll definitely be looking at what is at Augusta, and coming up with a strategy. So far, I'm thinking Operation: Hamstring for the destruction of Augusta.
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Post by scarththegrim on Oct 28, 2009 19:56:46 GMT -5
SCARTH. CORRECT YOUR ACTION. PLEASE. You don't move to the base, moving to the base would result in an attack. You simply scout from the same location as the base, which is why the rogue could scout on day 1. Please do not charge into Malta and get captured. Two things. 1) Still injured. Thus, can't attack. 2) Rogue scouted day 1 due to the space travel rules. As the rules page is written, you have to move to the base, which is one day of travel from the base's continent.
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Chan
ZMF Officer 
Rear Admiral
Posts: 1,348
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Post by Chan on Oct 28, 2009 20:21:05 GMT -5
"- Scout: A player can make a Scouting action to attempt to scout the defenses of any base adjacent to their position."
Key word there is adjacent. It is not a move action. I'm going to guess that injury for infantry is like repair for mobile suits. But I'm only guessing.
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Post by deadguydrew on Oct 28, 2009 21:03:42 GMT -5
I've been thinking (and talking a lot with other members), and I've come to the conclusion that Malta is a waste of resources, and time at this point in the game.
Our efforts are better directed by going after the resource fleets, or getting ready to defend whatever the Feddies are prepared to attack, since breaking their resources (ships, mobile suit squads, etc are critical to slowing them down).
Either way we need to get a plan together quickly, otherwise we will lose, because the Feddies sure as hell around have a plan.
Edit:
My suggestions are to either create a relative fast moving force based around a Gaw so that we can quickly, and efficiently defend bases the Feddies are attacking. This would be more of a war of attrition in which we simply cost them more money, than we lose when defending.
The alternate I see is a strong sea fleet (a Jukon, and a Gaw at least) to destroy the convoys, which for the reasons stated before, are also very valid targets. This will reduce side RP, and effectively force them to delay their offensives to defend a fleet, which is much less tenable than a base.
Seacrest out.
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Post by scarththegrim on Oct 28, 2009 22:00:41 GMT -5
Well, for those not in chat, we found out the hard way that I apparently attacked Malta despite my broken arm injury. Sounds logical. Anywho, assuming I survived and am in some form of serviceable condition (come on no wheelchair), it will at least make the EF think we're attacking Malta. Maybe lure PC forces that way.
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Ryocha
ZMF
Master Chief Petty Officer
I know where you sleep.
Posts: 793
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Post by Ryocha on Oct 29, 2009 10:27:00 GMT -5
Just out of curiosity, but has anyone mentioned the possibility of attacking Belfast in the future?
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Post by gaplant on Oct 29, 2009 12:43:39 GMT -5
It's been tossed around before.
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Post by on Nov 4, 2009 13:34:41 GMT -5
Retaining the topic of the OP, I feel obligated to renew this thread due to the count down clock.
Malta is an NPC, it will sit and do nothing if you ignore it.
The longer you wait, the more shiny items you get from the shop upgrades too.
There are now two federation fleets, one in the air and one on the sea. They don't seem intent on attacking a base, instead going the farming RP route.
After the Malta attack we don't really have anything lined up. I planed to kill patrols in the Atlantic ect, but that is not such a sound idea with a a naval fleet spawned. The naval convoys won't drop unless there is air superiority even if there are two subs...all those anti sub bombers would just have a field day.
What are Day Post 1 actions? See if the enemy fleet attacks? =O Doom.
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Post by ender on Nov 4, 2009 13:40:44 GMT -5
We need to start harassing those enemy fleets, I feel. They just got them built up, and we're still lacking a fleet of our own. Maybe we should pool RP, build up a landship fleet, and start nailing them.
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Post by deadguydrew on Nov 4, 2009 17:04:47 GMT -5
I agree with this in principle, attacking Malta was too premature, and going after the RP fleets would have been a much stronger call, but there are still gains.
Obviously small RP gain if we take out the Samson, but more directly a VP gain for a major base attack (assuming we all live).
Also bases do get harder to take later on as IIRC they get upgraded over time, but I could be incorrect about that.
The argument that this will put the Feddies on defense is probably erroneous until we knock down another base simply because they are interested in RP farming, which is a much better tactic.
Double Edit: Also it puts us at a single base left before Europe is Zeon, which is a very significant feat.
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Post by gaplant on Nov 4, 2009 18:55:04 GMT -5
I agree with this in principle, attacking Malta was too premature, and going after the RP fleets would have been a much stronger call, but there are still gains. Obviously small RP gain if we take out the Samson, but more directly a VP gain for a major base attack (assuming we all live). Also bases do get harder to take later on as IIRC they get upgraded over time, but I could be incorrect about that. The argument that this will put the Feddies on defense is probably erroneous until we knock down another base simply because they are interested in RP farming, which is a much better tactic. Double Edit: Also it puts us at a single base left before Europe is Zeon, which is a very significant feat. I agree wholeheartedly with everything in this post. AFAIK bases do get upgraded over time, and having "one base to go" in Europe is a very valuable long-term gain. So far, thanks to their minor skirmishes, the Federation is ahead of us in VP, so in some respects VP is just as important as RP right now. I think it's important to remember that while RP farming is very valuable (ESPECIALLY in the short term), heading directly to the Atlantic would have posed the same problems to us as it has the Federation. So far they've been stifled at nearly every movement into, inside, and out of North Africa because of patrols, and while to some extent that's us getting a little lucky, in my mind that's the risk you take when you start conducting operations inside Enemy Territory (which is what the Atlantic is). I was probably wrong about us being able to throw them off their game with Malta, it was impossible to know beforehand the quickness (or lack thereof) and specifics of how the Federation would organize their personnel and resources. I take full responsibility for that, and I'm sorry if in the last week and a half I've seemed like an ass or selfish or whatever, especially if it seemed like I wasn't paying attention to you guys. While I wasn't exactly super excited about this thread, I read every post and tried to figure out the best way for us to reach a happy medium as far as what you guys thought and what I thought, and what the other officers thought. tl;dr version: - Stay the course, and trust me. The Malta Attack is still happening tomorrow (Thursday), and as it's my baby I promise you it will not fail and there will be visible gains made from our efforts; if not now, then definitely much later in the game. - Thank you all very much for sticking around so far, I really appreciate everyone helping out and I've been really impressed by how everybody has come together for this even if they don't necessarily agree with it. - <3 PS - The officers (Chris, Zero and I) are currently working out post-Malta plans on the Command Board. We'll let you know as soon as we have something concrete as far as what _WE_ would like to do, but if you have any suggestions (casual or in-depth) it would be very much appreciated if you would post them on a separate thread if you would like to start one.
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Chris
ZMF Officer 
Obersturmbannfuhrer
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Posts: 849
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Post by Chris on Nov 4, 2009 19:41:56 GMT -5
I will say, I feel much the same way as Andrew does, but I support Gaplant in what he decided he wanted to do. I don't regret it, and I feel after we take this, it will be very easy for us to transition to a task force heading south to deal with JoJo and his 99 red balloons, and for a second group to hit the naval convoy. A slight hiccup if you want to look at it that way, but we will be getting on track to hit them hard following this event tomorrow. This weekend we will post several ideas for you all to weigh in on, already discussing post Malta on officers board. I know I personally will be heading to the oceans, soooo... We will be coming up with what we consider best courses of action, and let you guys weigh in on it, or choose where you wanna go. Gotta stay on same page and work together with this, and Malta seemed kinda forced, but, we're learning, we're working on it. <3 you guys. Especially you Draco  lol
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Post by on Nov 6, 2009 22:57:56 GMT -5
This thread is now retired, may be revived some point in the future if needed.
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