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General Purpose Mid-Range Support Mobile Suit
General Data and Attributes |
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Manufacturer: Anaheim Electronics
Dimensions: Head height 18 meters Weight: Max gross weight 66.9 metric tons Armor Materials: Titanium alloy Powerplant: 1518kW Minovsky ultracompact fusion reactor Propulsion: 4x 13000kg & 4x 1870kg thrusters   • 8x maneuvering thrusters   • Maximum ground running speed 95 km/h Attributes   • Theatres: Space / Earth   • Speed: Poor + Space / Average - Earth   • Maneuverability: Good Space / Good - Earth   • Armor: Good - |
Design Features
  • None Fixed Armaments   • S-Mines   • 2x 60mm Vulcan   • 1x Beam Saber   • 2x Beam Cannon |
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Primary Storage Racks (2)
  using both reduces speed • 90mm Machinegun (EFSF) • 100mm Machinegun (EFGF) • 90mm Rifle • Beam Rifle (20 rounds) |
Secondary Storage Racks (3)
• 3x Grenade • Extra Ammo |
The GM Cannon II is not as fast and maneuverable as the GM Custom, but can still compare to most Zaku class mobile suits. Its increased armor precludes the need for a shield, and it can still use the entire assortment of the GM Customs weaponry. Finally, true to its namesake, the Cannon II arms a pair of long range beam cannons on its shoulders. While both the GM Cannon and Guntank had targeting problems in Space due to cannon recoil, the Cannon II does not have such problems. The Cannon II remains in limited production amongst the Earth Federation, deployed in a rough ratio of 1 to 3 with the high end GM Customs in elite mobile suit teams. |
100mm GM Machinegun
GM Rifle
Beam Rifle
Beam Saber ![]() |
GM Cockpit ![]() |