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General Purpose Ace Use Mobile Suit
General Data and Attributes |
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Manufacturer: Earth Federation
Dimensions: Head height 18 meters Weight: Max gross weight 61 metric tons Armor Materials: Titanium alloy Powerplant: 1510kW Minovsky ultracompact fusion reactor Propulsion: 2x 21000kg, 4x 7500kg thrusters   • 12x maneuvering thrusters   • Maximum ground running speed 102 km/h Attributes   • Theatres: Space / Earth   • Speed: Average Space / Average Earth   • Maneuverability: Very Good Space / Good + Earth   • Armor: Average |
Design Features
  • Advanced Targeting Visor Fixed Armaments   • S-Mines   • 2x Beam Saber |
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Primary Storage Racks (2)
  using both reduces speed • 90mm Machinegun (EFSF) • 100mm Machinegun (EFGF) • Beam Rifle (20 rounds) • Ballistic Sniper Rifle Secondary Storage Racks (3) • 3x Grenade • Extra Ammo |
Shield (1)
• Shield + 1x Extra Ammo |
The GM Sniper II was developed concurrently with the RGM-79G GM Command, and shares many core components. The Sniper II is fitted with a totally redesigned backpack and four powerful thrusters in its legs, making it one of the most mobile Federation mobile suits of the war. Lightweight composite armor materials allowed the Sniper II to be relatively well armored while still maintaining a low overall mass, though it was still just as vulnerable to direct hits from heavy Zeon bazookas. It shared the GM Command's machine gun, shield, and skirt-mounted beam sabers, but added a full powered beam rifle. In spite of its "sniper" designation, the Sniper II is very nimble and can be expertly exploited in close-quarters combat. Though a perfectly capable general purpose mobile suit, the Sniper II is also provided for long-distance combat with a powerful sensor suite and a highly sensitive flip-down visor, significantly increasing the mobile suit's effective engagement range with normal weapons. The GM Command's 60mm vulcan guns were deleted in order to make space for the visor and over concerns of vibration damage to the sensitive sensor apparatuses. To allow the Sniper II to take the fullest advantage of its extended combat radius, a powerful semiautomatic sniper rifle was provided, allowing skilled pilots to disarm or disable enemy mobile suits by targeting weapons or other vulnerable points. |
100mm GM Machinegun
Ballistic Sniper Rifle
Beam Rifle
Beam Saber
GM Cockpit ![]() |
EF MS Grenade
Targeting Visor Down ![]() |