RGM-79SP GM Sniper II
General Purpose Ace Use Mobile Suit



General Data and Attributes
Manufacturer: Earth Federation
Dimensions: Head height 18 meters
Weight: Max gross weight 61 metric tons
Armor Materials: Titanium alloy
Powerplant: 1510kW Minovsky ultracompact fusion reactor
Propulsion: 2x 21000kg, 4x 7500kg thrusters
  • 12x maneuvering thrusters
  • Maximum ground running speed 102 km/h

Attributes
  • Theatres: Space / Earth
  • Speed: Average Space / Average Earth
  • Maneuverability: Very Good Space / Good + Earth
  • Armor: Average
Design Features
  • Advanced Targeting Visor

Fixed Armaments
  • S-Mines
  • 2x Beam Saber


Optional Armaments
Primary Storage Racks (2)
  using both reduces speed
90mm Machinegun (EFSF)
100mm Machinegun (EFGF)
Beam Rifle (20 rounds)
Ballistic Sniper Rifle

Secondary Storage Racks (3)
3x Grenade
Extra Ammo
Shield (1)
Shield + 1x Extra Ammo


Technical and Historical Data
While the Earth Federation's deployment of the original series of RGM-79 GMs and related variants proved a major upset to the Zeon Duchy's dominance of mobile suit warfare, Zeon was not far behind in producing a bevy of new and frightening mobile weapons to close the gap. Chiefly in response to the highly successful MS-09 Dom series and under considerable concern for future Zeon designs, the Federation embarked on additional rounds of mobile suit development based on the basic GM design. The top-tier product of these proceedings was the GM Sniper II, a high performance unit with an added capability for long-range engagements against enemy mobile suits.

The GM Sniper II was developed concurrently with the RGM-79G GM Command, and shares many core components. The Sniper II is fitted with a totally redesigned backpack and four powerful thrusters in its legs, making it one of the most mobile Federation mobile suits of the war. Lightweight composite armor materials allowed the Sniper II to be relatively well armored while still maintaining a low overall mass, though it was still just as vulnerable to direct hits from heavy Zeon bazookas. It shared the GM Command's machine gun, shield, and skirt-mounted beam sabers, but added a full powered beam rifle. In spite of its "sniper" designation, the Sniper II is very nimble and can be expertly exploited in close-quarters combat.

Though a perfectly capable general purpose mobile suit, the Sniper II is also provided for long-distance combat with a powerful sensor suite and a highly sensitive flip-down visor, significantly increasing the mobile suit's effective engagement range with normal weapons. The GM Command's 60mm vulcan guns were deleted in order to make space for the visor and over concerns of vibration damage to the sensitive sensor apparatuses. To allow the Sniper II to take the fullest advantage of its extended combat radius, a powerful semiautomatic sniper rifle was provided, allowing skilled pilots to disarm or disable enemy mobile suits by targeting weapons or other vulnerable points.

Image Gallery
90mm GM Machinegun


100mm GM Machinegun


Ballistic Sniper Rifle


Beam Rifle


Beam Saber


GM Cockpit
Shield, Mounts Spare Ammo Racks


EF MS Grenade


Targeting Visor Down