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Duch of Zeon Standard Infantry
General Data and Attributes |
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Trainer: Duchy of Zeon
Squad Size: 12 Skills   • Close Quarters Combat   • Reconnaissance |
Attributes   • Ranged: Average   • Melee: Average   • Organization: Average   • Morale: Average   • Armor: Almost None + (Kevlar) Design Features   • Mass Trained   • Wappas |
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At least 8/12
• Pistol • Rifle • Grenades Up to 2/12 • Pistol • Either Bazooka, OR Submachinegun & Grenades, OR Shotgun & Grenades |
Up to 2/12
• Pistol • Either Bazooka, OR Machinegun, OR Grenade Launcher, OR Mortar If on Wappas all 12/12 • Pistol • Rifle • Grenades • Demolition Charges |
The armament of the average twelve man Marine squad remains virtually the same since the 20th Century. Each soldier wears protective Kevlar body armor which shields them relatively well versus small-arms fire from other infantry. The bulk of the squad fields basic combat knives, pistol sidearms, grenades, and rifles. For specialized duty, key squad mates will carry bazookas, shotguns, and submachine guns. With recent events on land and space, militaries across the Earth Sphere have put out an open call for enlistment. Many a washed-out mobile suit trainee may find themselves in the Marines as meat for the grinder. |
Zeon Issue Rifle
Zeon Issue Machinegun
Zeon Issue Shotgun
Zeon Issue Submachinegun
Zeon Issue Demolition Charges
Wappa
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Zeon Issue Mortar
Zeon Issue Grenade Launcher
Zeon Issue Grenade
Combat Dagger
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