Author Archives: Zero
Day 2 Complete
So day 2 is over and we had some more issues again today with math. Please remember that it takes a day to depart and exit a base. For instance, if you travel from the Pacific Ocean to Onogoro that … Continue reading
First Day Complete.
Right, the first day of actions has been completed. All battles are up and all statuses have been updated. I would however like to take this time to say something. From now on if your emails are not properly formatted … Continue reading
Talk about last minute…
With about 9 minutes left before the RPG is open for actions and I have finished everything. Good luck tomorrow, everyone. Edit: Oh, Officer joining was increased to 4. That leaves room for 1 more Japanese officer. ~Zero
Tomorrow~
Everything left that needs to be done will be added tomorrow. We also decided to include the Super Soldier XP bonus in the Total XP since it’s a permanent XP modifier so some people now have XP listed higher (except … Continue reading
FFFFFFFFFFFFFUUUUUUUUUUUUU
My desktop has been rendered unable to connect to the internet (Despite my best efforts), It is neither the cable, the router, the modem, the operating system, or drivers. I’m pretty much boned in that regard. Im not sure at … Continue reading
Opening Day
The RPG shall be open for actions 6/20/2011. Japanese Empire: Enlisted: 3 Officers: 3 Test Pilots: 1 European Empire: Enlisted: 2 Officers: 3 Test Pilots: 2 American Union: Enlisted: 2 Officers: 3 Test Pilots: 2 ~Zero
Adding people
Some last minute changes to the rules have been made and I’ve added alot of our first joins. The RPG should be open for actions soon enough. PS – All Officer slots are closed until more Enlisted are had. … Continue reading
Joining is open~
Joining is open. With conditions. Until I say otherwise, Officers on each side are capped at 3 and Test Pilots at 2. The RPG wont function so well without Enlisted. Also, I linked the chat and stuff. Woohoo. Current … Continue reading