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Post by Ketara on Oct 9, 2010 16:27:05 GMT -5
Week 3 of 32
Economy Mars Side RP: 8,778 Mars Regular RP: 1,875
Mars Side RP Income: 500 Mars Regular Income: 1,875
Diplomacy EFF - Neutral Republic of Zeon - Neutral Colony Management Corps - Hostile Lunar Management Corps - Neutral Republic of Riah - Neutral JDEG - Neutral Anaheim Electronics - Neutral
Assets Bases: Amador City - Urban Underground Fortress + Mine + Spaceport Stillwater - Sealed Arctic Fortress + Mine New Carson City - Sealed Fortress + Mine Whitewash - Sealed Fortress + Mine
Ships: Lunatics Dream 3x Heavy Truck
Areas Controlled: Northwestern Hemisphere Arctic Southeastern Hemisphere Northeastern Hemisphere
Items Researched: Working Conditions Industry: Military Technology
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Post by Ketara on Oct 9, 2010 16:24:24 GMT -5
New Regular RP Shop Items
War Factory 2000
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Post by Cid on Oct 9, 2010 16:16:14 GMT -5
TURN 2 OF 32
PURCHASE: 1x Sealed Fortress + mine (reg RP) - Whitewash (NE Hem)
RESEARCH: Industrial - Military Technology (side RP)
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Post by Ketara on Oct 9, 2010 16:05:08 GMT -5
Week 2 of 32
Economy Mars Side RP: 9,393 Mars Regular RP: 1,335
Mars Side RP Income: 250 Mars Regular Income: 1,335
Diplomacy EFF - Neutral Republic of Zeon - Neutral Colony Management Corps - Hostile Lunar Management Corps - Neutral Republic of Riah - Neutral JDEG - Neutral Anaheim Electronics - Neutral
Assets Bases: Amador City - Urban Underground Fortress + Mine + Spaceport Stillwater - Sealed Arctic Fortress + Mine New Carson City - Sealed Fortification + Mine (building to Fortress, 1 update)
Ships: Lunatics Dream 3x Heavy Truck
Areas Controlled: Northwestern Hemisphere Arctic
Items Researched: Working Conditions
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Post by Ketara on Oct 9, 2010 16:00:02 GMT -5
New Research Topics
Industrial
Industry: Minerals 1000 - The MIA works towards streamlining Mars' Mineral Trade
Industry: Infrastructure 1000 - The MIA begins work on highway and living space construction
Industry: Military Technology 1000 - The MIA begins creating factories to support a military industry
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Post by Cid on Oct 9, 2010 15:57:18 GMT -5
TURN 1 OF 32
PURCHASE: 2x Sealed Fortress + mine (regular, about 200 remainder side RP) - Stillwater (Arctic) - New Carson City (SE Hem)
RESEARCH: Industrial - Working Conditions 1000 (side RP)
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Post by dj1678 on Oct 9, 2010 14:55:28 GMT -5
8 Years later... Captain Max Reaves sat in a lonely room aboard one of the AEUG battleships quietly orbiting Earth. He stared with bloodshot eyes out the sole window of the room, remembering the better days of the One Year War, a war he had been naive enough to believe would be the last war of his lifetime. Though the members of his team had come, gone, and in one case returned, he remembered his first most fondly, a fact that came crashing down on him in waves, of newly found responsibility and grief as a little seven year old girl clutching a teddy bear, looking worried and hurt came into the room. "Where's mommy?" Max struggled to hold back tears. Rachel had long brown hair, held out of her eyes by a white hair band given to her by her mother. In almost every way, she looked like her mother, except for her eyes. The gray eyes of her father stared back at Max, waiting for an answer she seemed to already know. "I..." Max struggled before continuing, "Your mom... has gone to a place, very far away... She's left me in charge of you while she's gone... Just until we can find your dad again." Rachel nodded silently. She fell to the ground hugging her teddy bear tightly, the last gift of her father before he had disappeared into the fires of war in 0083. Tear leaked from her eyes in a way that spoke of both her mother's sensitivity and her fathers strength to carry on through adversity. "Don't worry Rachel, I'm sure we'll find your dad soon." Max said, unable to find anything more comforting to say. Sure, he could have said, "Your dad was a great pilot. I'm sure he didn't die in the last war." But he didn't really want to mention death again so soon after her mother. It seemed to tragic. Saying something like "We could really use a great pilot like your dad right now." seemed too business-like, no matter how true both statements might be. Rachel shook her head, and struggling to control her voice said, "I had a dream. Mommy was in a white machine, and daddy was in a black one. They had a fight. I closed my eyes so I couldn't watch them fight. When I looked back, I couldn't find mommy or daddy, just a broken white machine and a lot of little black pieces." Control of Rachel's voice broke and she began to cry again. "I... can't find... mommy... or daddy... anywhere!" ~~~~~~~~~~~~~~~~~~ Max would later publish his findings in a report. Aurem Senaiha had felt emotionally and duty bound to continue to wipe out war wherever he found it, going so far as to join the Titans when they formed in 0083. Though he loved his wife and daughter, the higher ups continued to abuse his low though now Titan augmented rank, and his great piloting skill in more dangerous and remote missions, keeping him away from home for years at a time. He felt certain that Arieta would remain safe with his daughter until he had finished and returned home. Arieta Marius awoke from her coma a few months after the wars end, marrying Aurem and changing her name to Arieta Senaiha. She left the Earth Federation to care for their daughter Rachel, until the horrors of the Titans became more and more apparent to her. She joined the AEUG as a mobile suit pilot, feeling certain that she would find Aurem buried somewhere in the ranks fighting alongside her again. Though Aurem's body was never found among the wreckage, Rachel's dream and later confirmed Newtype abilities, convinced Max that Aurem's failure to tell his wife the full story of what happened after Jaburo eventually lead to the tragedy of husband and wife unknowingly destroying each other on the battlefield.
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Post by Ketara on Oct 9, 2010 13:33:41 GMT -5
Week 1 of 32
Economy Mars Side RP: 10,808 Mars Regular RP: 2,385
Mars Side RP Income: 125 Mars Regular Income: 995
Diplomacy EFF - Neutral Republic of Zeon - Neutral Colony Management Corps - Hostile Lunar Management Corps - Neutral Republic of Riah - Neutral JDEG - Neutral Anaheim Electronics - Neutral
Assets Bases: Amador City - Urban Underground Fortress + Mine + Spaceport
Ships: Lunatics Dream 3x Heavy Truck
Areas Controlled: Northwestern Hemisphere
Items Researched:
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Post by Ketara on Oct 9, 2010 13:28:32 GMT -5
STARTING MARS SHOP
REGULAR RP SHOP
Fortification 250 Mine 300 Asteroid Mine 400 Fortress 900
Arctic 50 Desert 50 Sealed 50 (mandatory on Mars) Mountain 200 Urban 300 Space 300 Atmospheric 500 Underground 750
Minefield 150 Listening Post 200 Perimiter Wall 200 Trenches 200 Enlarged Barracks 250 Enlarged Cellblock 300 Hospital 300 Enlarged Hangar 400 Targeting Facility 400 Spaceport 1000
AA 10 SAM 20 Cannon 30 Howitzer 200
Guerrillas 10 Freemen 50
Type50 5
BallK 5
Space Shuttle 100 CTC 250 Civilian Public 300 HLV/Ginga 350 ITC 1000
Heavy Truck 100
Mass Driver 15,000 (limit 1)
lvl2 pilot 50/100 lvl3 pilot 100/200 lvl4 pilot 300/600 lvl5 pilot 500/1000
SIDE RP SHOP
Inspirational Speech 1000 (limit 1) - This option gives the Leadership bonus to all Martian units for 1 week, regardless of Kellers position.
All pilots and WMDs 1/2 price if purchased with Side RP
Named Pilots (limit 1) Named lvl6 pilot 500/1000 Named lvl7 pilot 800/1600 Named lvl8 pilot 1200/2400 Named lvl9 pilot 2000/4000 Named lvl10 pilot 3000/6000
RESEARCH ITEMS
INDUSTRIAL
Working Conditions 1000 - The MIA works to streamline working conditions for Martian laborers across the planet, bringing up the quality of life in most areas.
TECHNOLOGY CIVILIAN
Space Colony Research 1000 - The MIA researches what is necessary to build a space colony.
Terraforming Research 1000 - The MIA researches what is necessary to Terraform Mars.
Newtype Research 2500 - The MIA begins research into Newtypes.
TECHNOLOGY MILITARY
Weapons research: Terrestrial Ships 1000 - The MIA researches what is necessary to build Terrestrial ships.
Weapons research: Space Ships 1000 - The MIA researches what is necessary to build Space Ships
Weapons research: Space vehicles 1000 - The MIA researches what is necessary to build Space vehicles
Weapons research: Ground vehicles 1000 - The MIA researches what is necessary to build Ground vehicles
Weapons research: Mobile Suits 2500 - The MIA researches what is necessary to build Mobile Suits
Weapons research: WMDs 1000 - The MIA researches what is necessary to build Weapons of Mass Destruction
ECONOMIC
Public Relations 1000 - The MIA begins diplomatic talks with the other powers in the solar system.
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Post by Ketara on Oct 9, 2010 13:23:59 GMT -5
THE CIDGAME shall be played in the following format.
It takes 32 game weeks for the Oldsmobile Faction to reach Mars. In this time, the MIA must build Mars up into a power that can fight off the Zeon remnants.
The MIA will receive income and side RP each week. A special Mars shop will be posted here.
Each week, theCid is allowed to buy stuff from the shop to build up Mars, as well as research ONE of the Side RP research items. Researching these items will bring up new and interesting things in the shops.
Certain research items may increase the amount of Side RP that the MIA receives, and over time may pay for themselves.
theCid will post his purchases in this thread for each game week, and theKetara will respond with any and all changes theCids purchases make.
Once 32 weeks are posted, the Oldsmobiles shall arrive.
Note that the Cidgame will use the new Mars Surface map, in which North Pole is a 5th sector adjacent to Northwestern and Northeastern Hemispheres.
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Post by Ketara on Oct 9, 2010 13:20:28 GMT -5
The MIA has scouted the following bases. -
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Post by Ketara on Oct 9, 2010 13:20:05 GMT -5
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Post by Ketara on Oct 9, 2010 13:18:40 GMT -5
If a Rogue ever needs to proposition the Earth Federation or Duchy of Zeon all at once, make a thread with the following title and I will move it to the EFF or Zeek passworded forums.
For EFF, title the thread "Att. EFF: ---" with --- being whatever.
For Zeon, title the thread "Att. ZMF: ---" with --- being whatever.
For African Union, title the thread "Att. AU: ---" with --- being whatever.
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VM Day
Oct 8, 2010 23:04:27 GMT -5
Post by Cid on Oct 8, 2010 23:04:27 GMT -5
Mars was free. The celebrations had been fierce and gone long into the night. Miners paraded in the upper levels with their picks and stuffed mannequins dressed liked Colony officials, rattling cans filled with red rocks. Tories had peered on through locked windows, fearing the proletariat's lust for revenge. All the years underground had been hard for all of them, yet not a single Bluecoat had been slain that night. Several severe beatings in not-so-public areas, but no deaths. Keller would not have permitted that.
The only deaths had been the colony men and Keller's brigands. The former had suffered the worse, their bodies now on display in various chapels across the planet. Men, women, and children through the Sphere lined up to see their ghastly expressions. It was a day of remembrance.
All that was left of the previous night lay on the streets, which was now being swept up by an old Martian. He hummed a church ballad and cursed the younger generations. The change of government was almost unanimous throughout the Martian Sphere, but those in the capitol, those used to the daily drudgery of the CMC, felt otherwise. The way they saw it, a new, less experienced government would only bring financial ruin to their already impoverished nation. As oppressive as they were, at least the CMC knew how to balance a checkbook. Keller's regime would only prove itself in time, and though many great men made up its ranks, it would be a long, long road.
The man continued sweeping, wishing it were Sunday. He wanted to be lost in his prayer to the Lord. He moved a small mound of mannequin parts off the sidewalk and felt the wind brush him. He looked back, spying a single mustachioed man walk up the steps of the capitol building. He was unmoved, unbent by the hardships of their time. He looked onward, knowing exactly where to go.
The sweeper shrugged a moldy shrug and loaded the mannequins up to be incinerated in the city's furnace.
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Post by Cid on Oct 7, 2010 21:38:44 GMT -5
"'And he rests now, near his companions, in the coral cemetery?' 'Yes, forgotten by all else, but not by us. We dug the grave and the polypi undertake to seal our dead for eternity.' And burying his face quickly in his hands, he tried in vain to suppress a sob. Then he added: 'Our peaceful cemetery is there, some hundred feet below the surface of the waves.' 'Your dead sleep quietly, at least, captain, out of the reach of sharks.' 'Yes, sir, of sharks and men,' gravely replied the captain."
~M. Aronnax and Captain Nemo, 20,000 Leagues Under the Sea
---
Mutie had to be confined to his quarters after putting on quite a display on the bridge. Sayer had deemed him unfit for duty and "lark full o' sprat," whatever that meant. No one had listened, he had felt the Captain out in the deep, treading water as if his life depended on it. He knew he was alive, just like he knew, somehow, that he was still. The latter simply intuitive--if the Captain had survived the encounter with the Shiny Men, he'd never let himself be taken by mere nature. He knew him too well for that, and he'd hate to see the day the Captain bursts through the door, covered in kelp, demanding to know why Sayer hadn't come back for him. He knew Sayer wouldn't last a minute, no matter how good a plead he'd offer.
The mute boy swiveled in his hammock, something he'd brought over from <i>Ol' Jove's Bones</i>. Thankfully, because she was no more than a piece of stardust now. He'd really miss that frig. Though he'd greatly taken pleasure in steering the ginormous one, Bone had been his first, and he knew what she meant to the Captain. That's something they'd all have to answer for. Luckily he hadn't been piloting her at the time, because he knew no matter how dead that explosion had made him, the Captain would still be disappointed.
He swiveled some more, small within the seemingly giant exec officer's quarters. He'd been given them for no real reason other than to spite Sayer, who was still staying near the engine core. The cowardly second did little to reverse any of the Captain's standing orders. Either for fear of rebut, or because he was just plain afraid, which meant he, too, knew the Captain was probably still alive. Either that, or he really was as superstitious as he claimed to be. Mutie hardly knew any of these words, but didn't worry. He never actually thought in words. Images and eerie caricatures filled his mind whenever he was forced to rest. He hated being alone. All that filled his head was the bleary-eyed, shaggy pirate grinning behind his door, arms like mobile suits ready to snatch him up and put him out an airlock.
Mutie did now what he'd never done before., not in his fifteen long years as an invalid. He slowly untangled himself from his hammock, got down on his knees as best he could, and cursed God for taking the only real human being left in the solar system.
---
The bar had closed one hour ago, and thirty minutes ago, after a pretty one-sided fight, he'd been thrown out the back and into some dog piss. His head throbbed like the molten center of Jove. He pushed himself upright finally and wondered where he'd gotten that thought. Someone had stole his thoughts, he'd surmised the day he'd crashed the shuttle into port. Some long weeks in the deep had brought him to this conclusion. Someone had took them, because he knew not what or who he was, but he knew things. It was a good day when he was able to string together so many thoughts--today was apparently a good day--so it was no exaggeration that there were many holes where memories and dreams and lust used to reside. Now all he cared about was plugging his hole and the occasional tilly that would have him.
He was a shell, and some nights when he wasn't too loaded, he had dreams that weren't his, of places and people he'd never met. He felt possessed, and it made him overcome with a debilitating sadness. He would wake sobbing, unable to breathe, snot covering his orifices. His cardboard would be gone, stolen by tyrants. When he was finally able to take control of himself, an overwhelming solitude would pervade and keep him staring up and out the colony's glass. He looked and looked, unable to find anything--not a soul. He would look until his eyes dried up like prunes, but nothing would be there, only the lasting emptiness of something that wasn't his anymore.
One of those nights he would not wake up at all.
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