Post by Chris on Nov 10, 2009 15:27:00 GMT -5
Ok, been talking to Joseph, and we've agreed, and as Tian has pointed out so kindly, we need to organize and start striking back. We have four officers on earth, so we are going to split them up. Joseph and I will oversee one fleet/task force, while Matthew and Zero oversee the other.
With that said, Matthew and Zero's force will be primarily land based, outfitted for paradrops and artillery support. Marcus and I will run a more covert fleet, based more for tactical strikes, and naval battles. We worked out some basic ideas for what each fleet should consist of, and pieces can be tweaked for each, but here is what we came up with.
Group Alpha
-Matthew and Zero-
1xDodbay
- Class: Land battleship
- Armament: 2x 2-barrel main cannon turret, 2x 2-barrel heavy machine gun turret
- Hangar Capacity: 4x infantry, 12x tanks/aircraft, 8x mobile suits in external racks
-4x Marines
-1xLuggan
-11x Dopps
-4x Zaku K
-2x Goufs
-2x Doms
__________
2x Gaws
- Class: Airborne Battleship
- Armament: 3x 2-barreled fore MPC turret, 6x long range fore missile launcher, 24x AA machine gun turret, bombs
- Hangar Capacity: 2x infantry, 6 mobile suits, 6 tanks, 8 aircraft
-2x Marines
-6x Magella Attack Tanks
-8x Dopps
-2x Goufs
-4x Doms
Thats how I feel each ship should be outfitted, the Dodbay outfitted for support as the Gaws control the skies/drop off troops. I understand Dodbay is a land battleship, and if there are needs to move fleet over seas, we can establish this fleet in Africa, allowing us to dock the Dodbay at a friendly base, and pick up either a third gaw, or a Gallop to round out fleet and allow us to drop the Dodbay if needed. Dodbay is giant cannon!!!!
Group Beta
-Joseph and Chris-
2x Jukon II
- Class: Naval Battleship
- Armament: Torpedo launcher, 9x Missile launcher
- Hangar Capacity: 1x infantry, 4x mobile suit, 1x aircraft
Ashray
-1x Panzergrenadier
-1x lvl2 Acguy(I)
-1x Acguy
-1x lvl2 Agguguy
-1x Luggan
__________
Other Jukon II
-1x Panzergrenadier
-2x Acguy
-2x Gogg
-1xLuggan
_________
1x Jukon
- Class: Naval Battleship
- Armament: Torpedo launcher, 9x Missile launcher
- Hangar Capacity: 1x infantry, 2x mobile suits
-1x Marines
-2x Goggs
_________
1x Gaw
- Class: Airborne Battleship
- Armament: 3x 2-barreled fore MPC turret, 6x long range fore missile launcher, 24x AA machine gun turret, bombs
- Hangar Capacity: 2x infantry, 6 mobile suits, 6 tanks, 8 aircraft
-2x Marines
-6x Doms
-6x Magella Attack Tanks
-8x Dopps
Gaw will be purely for support, bringing in reserves, and allowing us to sortie to an extent with any Don Escargots we come across... Submarines will be able to work more stealthily than the other fleet, and allow us more options, especially at the naval front.
With that said, Matthew and Zero's force will be primarily land based, outfitted for paradrops and artillery support. Marcus and I will run a more covert fleet, based more for tactical strikes, and naval battles. We worked out some basic ideas for what each fleet should consist of, and pieces can be tweaked for each, but here is what we came up with.
Group Alpha
-Matthew and Zero-
1xDodbay
- Class: Land battleship
- Armament: 2x 2-barrel main cannon turret, 2x 2-barrel heavy machine gun turret
- Hangar Capacity: 4x infantry, 12x tanks/aircraft, 8x mobile suits in external racks
-4x Marines
-1xLuggan
-11x Dopps
-4x Zaku K
-2x Goufs
-2x Doms
__________
2x Gaws
- Class: Airborne Battleship
- Armament: 3x 2-barreled fore MPC turret, 6x long range fore missile launcher, 24x AA machine gun turret, bombs
- Hangar Capacity: 2x infantry, 6 mobile suits, 6 tanks, 8 aircraft
-2x Marines
-6x Magella Attack Tanks
-8x Dopps
-2x Goufs
-4x Doms
Thats how I feel each ship should be outfitted, the Dodbay outfitted for support as the Gaws control the skies/drop off troops. I understand Dodbay is a land battleship, and if there are needs to move fleet over seas, we can establish this fleet in Africa, allowing us to dock the Dodbay at a friendly base, and pick up either a third gaw, or a Gallop to round out fleet and allow us to drop the Dodbay if needed. Dodbay is giant cannon!!!!
Group Beta
-Joseph and Chris-
2x Jukon II
- Class: Naval Battleship
- Armament: Torpedo launcher, 9x Missile launcher
- Hangar Capacity: 1x infantry, 4x mobile suit, 1x aircraft
Ashray
-1x Panzergrenadier
-1x lvl2 Acguy(I)
-1x Acguy
-1x lvl2 Agguguy
-1x Luggan
__________
Other Jukon II
-1x Panzergrenadier
-2x Acguy
-2x Gogg
-1xLuggan
_________
1x Jukon
- Class: Naval Battleship
- Armament: Torpedo launcher, 9x Missile launcher
- Hangar Capacity: 1x infantry, 2x mobile suits
-1x Marines
-2x Goggs
_________
1x Gaw
- Class: Airborne Battleship
- Armament: 3x 2-barreled fore MPC turret, 6x long range fore missile launcher, 24x AA machine gun turret, bombs
- Hangar Capacity: 2x infantry, 6 mobile suits, 6 tanks, 8 aircraft
-2x Marines
-6x Doms
-6x Magella Attack Tanks
-8x Dopps
Gaw will be purely for support, bringing in reserves, and allowing us to sortie to an extent with any Don Escargots we come across... Submarines will be able to work more stealthily than the other fleet, and allow us more options, especially at the naval front.




I like it