Frenzy
ZMF Officer 
Commander
Could be Ramsus.
Posts: 2,152
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Post by Frenzy on Jun 9, 2010 15:51:47 GMT -5
Alright folks. Given that Jaburo isn't likely going to go in our favor, we need to start planning our next course of action. Bollocks is gunning for our mines again. Problem is that we can't tell where they're headed, so even if we were to go after them, they might go to A while we go to B. So, I was thinking as mentioned in an earlier thread that we go with Asteroid Clusters again. Might not save the mines, but the more damage we can do to their ships, the better.
We also have the option of getting those clusters and going and kicking an EF barrier fleet in. We'd probably be able to do so before Bollocks can get themselves repaired now that we've deprived them of Texas, but the question boils down to which fleet? Ohm is tougher, but if we can eliminate him, then we might've saved ourselves a ton of pain later. But Tianem is a fairly important figure in the EFSF, so killing him might also help us down the line. This is something we should debate on since I don't really have a strong opinion either way.
And on the matter of Texas. what do you guys say to dumping a ton of marines on it to prevent re-capture by Bollocks? The longer we can keep Texas out of their hands, the better. Sure, they might blow it up anyhow, but then they'd need to waste more RP rebuilding it, and I'm not sure that would be an investment they'd want to make twice. What do you guys think?
Also, and I'd like to hear from them too on this matter, but given that the tempo of the war will begin to favor space, I was thinking that we could try heading to Earth at some point and picking them up. Alternatively, the MAF willing to come up to space could buy Musais or Papuas to make the trip up safer as well as bolster the overall fighting strength of space. Though this is highly dependant on how those of you in the MAF feel as a whole. I can't really force you, nor do I have any desire to try, so this is entirely up to you.
Even if we can't win, we may as well go down swinging and take as many of them with us as possible. And who knows? If we work hard enough, perhaps we can alter the course of the Universal Century.
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kuriboh
ZMF
Registered Newtype
Is Miang. Maybe.
Posts: 1,738
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Post by kuriboh on Jun 9, 2010 18:05:25 GMT -5
I'd say we kick in Tianem's face for now and leave Ohm (and his named NPC buddies) for if/when MAF players come up to bolster our forces, assuming time permits. I'm all for asteroid clusters, but I'm even more in favour of parking at +3DE or wherever they are, waiting for Bollocks to come back and curbstomp them YET AGAIN. Besides, Ruins are easier to rebuild.
As for Texas.....eh, I don't care too much either way. IF one of us had the Jour.....THE GIANT SPACE PENIS LASER BEAM LAUNCHER...then Texas would be worth protecting, but as it were? Eh.
I'll do some real thinking when I recover from work.
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Chan
ZMF Officer 
Rear Admiral
Posts: 1,348
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Post by Chan on Jun 10, 2010 10:08:32 GMT -5
I'm going to be brief since I'm being yanked around doing family stuff and I still need to write/draw a FFA and do Nader's G Gundam tournament.
I agree with asteroid rocket clusters. While asteroid mines were important for us early game, it's just a decoy to draw the EFSF away from the +2DE line. We get more from promotions (we have to get one EVENTUALLY) and the Columbus B (500 RP credit) then we would from the amount of mines we would lost to the EFSF in a week. They also can't repair on a ruins and asteroid mines can only be taken down by ships.
I'm going to put 14x Marines on Texas Colony much like the garrison at Purgatorio.
I rather have the MAF/TAF meet us at +1DE with their own ships when we take out the Luna II Defense Fleet.
We should go for Tianem next since it has two NPCs that are vital to the Federal war effort. Remember, our goal is to eliminate as many EFSF space commanders as possible. Plus taking on only one Magellan is better than taking on four.
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kuriboh
ZMF
Registered Newtype
Is Miang. Maybe.
Posts: 1,738
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Post by kuriboh on Jun 10, 2010 13:23:24 GMT -5
Tianem will be easy pickings once we take out his saberfish.
I could float the bits out again, kinda like we did with Bollocks in the Shoal Zone - we don't have to lure them anywhere, but I'm sure there's all kinds of bits of space debris floating around anyways. I'm pretty sure I could take the Columbus and at least seriously put the hurt on another ship or two before they can catch up.
Tianem's real strength is his ships - we'll need to do as much damage to them as we can before the ZEF ships engage, or it could end in tears.
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Frenzy
ZMF Officer 
Commander
Could be Ramsus.
Posts: 2,152
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Post by Frenzy on Jun 10, 2010 15:42:48 GMT -5
Which is why we should play to our strength, which is our mobile suits. What do you guys think of sending the mobile suits out well ahead of the main attack force to soften Tianem up? We outnumber them in terms of mobile suits to an almost absurd degree, and at this stage in the game, Balls and Saberfish don't really pose that much of a threat. The advance force could probably take care of most of the mobile suits/fighters/pods and soften the ships up enough for the main ZEF fleet to engage with a minimum of damage.
Throw in a few balloons to make our fleet look larger than it is and some MS supports to bolster our numbers and I think we'd be able to get away with minimal damage to our ships. Kuri's idea is also has merit. Perhaps we could hide the ZEF in the debris field until it's ready to engage. Spread some particles and Tianem shouldn't be able to do anything about it until it's far too late, assuming we haven't killed him prior to that.
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kuriboh
ZMF
Registered Newtype
Is Miang. Maybe.
Posts: 1,738
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Post by kuriboh on Jun 10, 2010 23:39:43 GMT -5
Able: Banks (dom), Myberg (dom), Mentalshon (Valvaro)+DOM+ZAKU2 <--Strike Team
Bravo: DeGrau (gel. canon), Baklitskaia (dom)+ZAKUKAI <--Cannon team
Charlie: Cuyler (sw), Wilds (Zaku2), Naizen (Act.zaku)+ZAKUKAI+DOWADGE <--sniper teamm
Dog: Ghettid (zakukai) + Veiled Intent (Zan2) <--Support team
Priority targets:
STS-45 --> Destroy immediately. (Charlie)
Nashville --> Destroy or cripple (Able+Bravo)
Secondary Targets:
STS-39 --> Destroy (Charlie)
Agincourt --> Destroy or cripple (Charlie+Bravo)
Tertiary Targets:
Agincourt --> Charlie and Dog are to assist if not already destroyed
ZEF FLEET ENGAGES.
Warspite Yulin Montery Madras --> Charlie will disable if possible, Backup from Dog and Bravo.
Rough idea for now, but have a look and let me know if you have better ideas.
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Frenzy
ZMF Officer 
Commander
Could be Ramsus.
Posts: 2,152
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Post by Frenzy on Jun 11, 2010 15:10:10 GMT -5
I'm kinda thinking we should make the Agincourt a priority since it's the larger threat when compared to the Nashville, especially with that L6 gun crew. But your plan looks pretty solid, I think. We should expand on the exact tactics used, but I'm liking what I'm seeing here.
I know Radune's around, but what about Arc and the others? I'd like to get their input on this if possible since their characters are also involved.
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Radune
ZMF Officer 
Ensign
The child of the sun
Posts: 428
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Post by Radune on Jun 11, 2010 17:19:57 GMT -5
Well, I'm always slightly worried whenever my guy is in the strike team, but it's worked so far, so.. I guess it looks nice.
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kuriboh
ZMF
Registered Newtype
Is Miang. Maybe.
Posts: 1,738
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Post by kuriboh on Jun 11, 2010 20:46:46 GMT -5
Nashville is also the easier-looking of the targets to take out. Even if we fail to maul Tianem himself, at least we can maul his lackeys.
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Isaiah
ZMF
Senior Chief Petty Officer
Moves like Acguy
Posts: 392
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Post by Isaiah on Jun 11, 2010 23:59:59 GMT -5
If we can line him up for a shot from me, that would be cool.
Engine or bridge, it doesn't matter. If I hit the bridge then awesome. He's easy once the ship's disabled and everyone can swarm him from there.
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Frenzy
ZMF Officer 
Commander
Could be Ramsus.
Posts: 2,152
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Post by Frenzy on Jun 13, 2010 2:01:26 GMT -5
A bridge shot would be preferable since they're fairly vulnerable, but I doubt you'll get an easy shot at it and EFSF ships do have a lot of AA weapons towards the front end, so a engine shot's more likely. I say this because if we're employing a lot of anti-beam chaff, a frontal shot might wind up getting wasted, so we'd need to employ you in an ambush type position.
And since space isn't just limited to four main directions we can get creative with our angle of approach. Most EFSF ships have most of their guns facing forward. At a side or rear angle, they can't concentrate nearly as much fire on a single target. We can use this to our advantage when it comes to the ships.
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kuriboh
ZMF
Registered Newtype
Is Miang. Maybe.
Posts: 1,738
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Post by kuriboh on Jun 13, 2010 9:53:08 GMT -5
Behind is probably the best angle we can get. I know Salamis can point all their guns UP (relative to them), but IDK about down. If the ZEF could broadside their bottoms, it'd be awesome.
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Frenzy
ZMF Officer 
Commander
Could be Ramsus.
Posts: 2,152
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Post by Frenzy on Jun 13, 2010 15:34:48 GMT -5
I think it's safe to assume they can shoot all but two of their MPCs down in the case of Salamis. Their AA coverage seems to be weaker from below, so we might want to angle our mobile suits's approaches from below.
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kuriboh
ZMF
Registered Newtype
Is Miang. Maybe.
Posts: 1,738
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Post by kuriboh on Jun 13, 2010 20:25:26 GMT -5
Two less is Two less. We could balloon a fleet coming in from above, force them to shoot up while we come from below. Might buy us a few seconds to take a potshot or two while they adjust.
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Frenzy
ZMF Officer 
Commander
Could be Ramsus.
Posts: 2,152
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Post by Frenzy on Jun 13, 2010 20:45:18 GMT -5
This is very true.
Does anyone know if we're on for this upcoming week, or is Ket's computer situation still bad enough to continue the pause?
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