Unless noted otherwise the ratio of support units to Mobile Suit capacity is always 2:1. That means for every 1 Mobile Suit that a ship can hold, it can hold 2 support units in it’s stead.
Reichsguard
Crew
When purchasing any ship, it comes with a crew. The crew is everything from the hands that operate it to the Marines that defend it from intruders. These prices and chart applies to both the Land and Sea based forced.
- Level 1: Free, 10XP
- Level 2: 10,000 Credits, 40XP
- Level 3: 20,000 Credits, 60 XP
- Level 4: 30,000 Credits, 80 XP
- Level 5: 40,000 Credits, 100 XP
Land
Class: Petrie
Unit type: land battleship
First deployment: CE 70
Propulsion: scale system
Fixed armaments: 4 x 2-barrel cannons, mounted on port and starboard sides; 2 x cannon, mounted on forward and aft sections; 16 x missile launcher
Mobile Suits: 10
Cost: 70,000 Credits
Class: Lesseps
Unit type: land battleship
First deployment: CE 75
Propulsion: scale system
Fixed armaments: 3 x 40cm dual cannon; 32 x vertical missile launcher; 10 x torpedo launcher; 34 x smoke/chaff/flare dispenser; optional side turret
Mobile Suits: 10
Support:2:1(Support Ratio is 2 to 1, for instance, instead of 10 suits you could have 20 tanks.)
Cost: 75,000 Credits
Air
Class: VoLPHAU
Unit type: Transport Plane
First deployment: CE 65
Propulsion: 4 x turbine engine, mounted on wings
Fixed armaments: 4 x Anti-Aircraft Machine Guns
Mobile Suits: 5 (Aircraft cannot deploy from the VoLPHAU)
Cost: 66,000 Credits
Class: Transport Plane
Unit type: Transport Plane
First deployment: CE 60
Propulsion: 6 x Jet Engine
Fixed armaments: None
Mobile Suits: 8 (Aircraft cannot deploy from the Transport Plane)
Cost: 60,000 Credits
Reichsmarine
Surface Ships
Class: Spengler
Unit type: Aircraft Carrier
First deployment: CE 79
Propulsion: Nuclear Powered Propellers
Fixed armaments: 2 x 32-Tube Multi-purpose Missile Battery, 10 x Dual Anti-Air Beam System
Mobile Suits: 50
Cost: 170,000 Credits
Class: Doritea
Unit type: Aircraft Carrier
First deployment: CE 30
Propulsion: Nuclear Powered Propellers
Fixed armaments: 2 x 32-Tube Multi-purpose Missile Battery, 16 x 75mm automatic multi-barrel CIWS
Mobile Suits: 0 (Holds 40 Aircraft)
Cost: 120,000 Credits
Class: Aegis Class
Unit type: sea battleship
First deployment: CE 66
Propulsion: Propellers
Fixed armaments: 250mm rapid fire gun; 3 x 25mm anti-air Gatling gun; 18 x anti-ship missile launcher; anti-air missile launchers
Mobile Suits: 3
Support: 3 (Helicopters)
Cost: 75,000 Credits
Class: Naval Transport
Unit type: Cargo Ship
First deployment: CE 12
Propulsion: Propellers
Fixed armaments: None
Mobile Suits: 2 (Can be stored below deck)
Support: None
Cost: 45,000 Credits
Submarine
Class: Vosgulov
Unit type: Attack Submarine
First deployment: CE 78
Propulsion: Nuclear Powered Propellers
Fixed armaments: 12 x anti-air missile pod x 12; 12 x torpedo tube
Mobile Suits: 8 (6 General, 4 Marine)
Support: 6 (Guul)
Cost: 80,000 Credits
Class: Supply Submarine
Unit type: Supply Submarine
First deployment: CE 70
Propulsion: Diesel Powered Propellers
Fixed armaments: 6 x Torpedo Tube
Mobile Suits: 6 (Marine Suits Only)
Support: None
Notes: Can Repair Other Ships.
Cost: 70,000 Credits