Ships

Air


Anhur class
Fighter Aircraft
Helicopter
HL Heli
Kanonen Schiff
Pelican
Spy Plane
Transport Heli


Ground


armored radar truck
AT personnel carrier
Cargo Truck
Ciws Truck
Cross Truck
Dirt Bike
Eber-Gerat
Flatbed
Grossferd
Linear Tank
Missile Truck
Mobile AA
Rocket Cart


sea


Astrea class
Cougar Class
Lesar Class
Meergeier
Naomi Class
Speedboat
ZweiSchwimmer


under sea


Salvage sub
Transferrance


Airship


Adlerstadt
Laochi


Air


Anhur class
Personnel: 20
Cargo: 1 (magnetic winch)
Defenses: Class B Energy cannons, beam. Mounted on wings., small Arms immune, Kinetic immune up to class D.
Price: 400 rc.
The Anhur class is an advanced personnel carrier used during the war for special ops teams. It’s propulsion is Exclusively Lichtmacht powered so it is nearly silent by ship standards. It is a class S unit with VTOL capability. It was known for quickly deploying it’s troops via a ramp in the underbelly.


Fighter Aircraft
Personnel: 0
Cargo: 0
Defenses: 2x missile class B explosive, Chain gun, Kinetic resistant, Small arms immune.
Price: 50 rc
Primarily and escort craft for larger aircraft, the fighter is means for combat at has no space for passengers.


Helicopter
Personnel: 4
Cargo: 0
Defenses: 2x gatling gun, VTOL, Kinetic resistant.
Price: 100 rc.


HL Heli
Personnel: 12
Cargo: 1, wired winch
Defenses: VTOL, Kinetic resistant
Price:150 rc
The heavy life helicopter is most often used to transport salvage to towns that is too bulky for ground transport. VTOL


Kanonen Schiff
Personnel: 6
Cargo: 0
Defenses: For Gatling x1, Kinetic resistant
Price: 150 rc.
The schiff is a lichtmacht dropship for marine operation and extraction and is lightly armed but highly, maneuverable. VTOL


Pelican
Personnel: 4
Cargo: 100
Defenses: Aft missile countermeasures, Small arms immune, Kinetic resistant
Price: 250 rc.
The pelican can land and unload cargo on either solid ground or water. If landing in water no airstrips or other facilities are required.


Spy Plane
Personnel: 0
Cargo: 0
Defenses: 0
Price: 10 rc
Used for obtaining video surveilance in real time of a predetermined area. It is easily shot down but, not especially expensive.


Transport Heli
Personnel: 8
Cargo: 1, wire winch
Defenses: Kinetic resistant
Price: 100 rc.
Mostly designed as a troop carrier in a pinch the Transport Heli can winch a single tank or similiar cargo. VTOL


Ground


armored radar truck
Personnel: 4
Cargo: 0
Defenses: Small arms immune, Kinetic resistant
Price: 50 rc.
These tucks are high in demand for convoys since they have actave radar that not only scans the sky but produces sonic pulses to scan the nearby area for power spikes and silhouettes in real time. A competent operator will prevent the convoy from ever driving into a situation unawares.


AT personnel carrier
Personnel: 10
Cargo: 0
Defenses: Small arms immune, Kinetic resistant. 1x Heavy Chain gun C
Price: 70 rc.


Cargo Truck
Personnel: 6
Cargo: 4
Defenses: small arms resistant
Price: 40 rc.
A large truck that resembles the semi-trucks of old. It’s primary purpose is to haul cargo and has little defensive attributes.


CIWS Truck
Personnel: 0
Cargo: 0
Defenses: Small arms immune, Close in weapon system (CIWS)
Price: 30 rc
Designed as a mobile anti-aircraft measure the CIWS can easily be aimed at ground level to eliminate foes.


Cross Truck
Personnel: 8
Cargo: 0
Defenses: small arms resistant
Price: 40 rc.
It was originally used as a transport for science teams, they are a popular all-terrain vehicle for civilians not travelling dangerous locales.


Dirt Bike
Personnel: 1
Cargo: 0
Defenses: 0
Price: 10 rc.
A cheap, efficient option for the lone traveller but, it does not take much abuse and is easily destroyed during an attack.


Eber-Gerat
Personnel: 3
Cargo:  3
Defenses: small arms immune, Kinetic resistant, Fore Heavy cannon C x3
Price: 80 rc
A vehicle created by Lechtmacht designs to transport armor securely into the battlefields, armor is lowered onto the ground with a crane that is equally useful in salvage operations.


Flatbed
Personnel: 0
Cargo: 4
Defenses: 0
Price: 50 rc.
Designed to transport vehicles across large military bases the flatbed is a slow moving transport not intended for long trips.


Grossferd
Personnel: 1
Cargo: 0
Defenses: small arms immune (vehicle only), Kinetic resistant (vehicle only)
Price: 30 rc.
A concept vehicle created by Lichtmacht to demonstrate the energy output of the Lichtmacht, The design was so popular it was put into full production. It is a very powerful machine.


Linear Tank
Personnel: 0
Cargo: 0
Defenses: 1x Heavy Railgun B,  Small arms immune, Kinetic resistant
Price: 40 rc.
Linear Tanks are meant for long range bombardment of fixed targets. They are well protected and serve about as well as tanks sporting more conventional weaponry.


Missile Truck
Personnel: 2
Cargo: 0
Defenses: 2 x guided Missile battery C, Small arms resistant
Price: 50 rc.
Adapted from a civilian design, the missile truck is useful for engaging aerial targets at range with missiles that lock on to targets.


Mobile AA
Personnel: 0
Cargo: 0
Defenses: 2x Heavy machine gun C, small arms resistant
Price: 30 rc.


Rocket Cart
Personnel: 0
Cargo: 0
Defenses: Rocket battery x1
Price: 20 rc.
Known as a suicide cart to some, the rocket cart has nearly no armor and explodes easily if the battery is hit. Often it is purchased by those looking for a cheap anti-vehicle measure that don’t care for the life of the driver.



Sea


Astrea class
Personnel: 50
Cargo: 100
Defenses: 2x fore howitzer, 4x fore AA missiles, 4x CIWS, small arms immune, Kinetic resistant
Facilities: 4
Price: 500 rc.

A destroyer that it moderately armed and at 150 meters in length, it serves most groups quite well.


Cougar Class
Personnel: 30
Cargo: 200
Defenses: 2x CIWS, small arms immune, Kinetic resistant
Facilities: Flight deck
Price: 600 rc.


Lesar Class
Personnel: 200
Cargo: 500
Defenses: 5x Missile batteries, 20x CIWS, small arms immune, Kinetic resistant
Facilities: 50, flight deck x2,
Price: 800 rc.
Functionally a floating city, the Lesar class is rare to find in use and expensive to repair from a non-working condition.


Meergeier
Personnel: 50
Cargo: 100
Defenses: 2x fore dual cannon (C, explosive), small arms immune, Kinetic resistant
Facilities: research laboratory
Price: 400 rc.


Naomi Class
Personnel: 55
Cargo: 75
Defenses: 3x CIWS,  5 x missile batteries, small arms immune, Kinetic resistant
Facilities: research laboratory
Price: 300 rc

200m length destroyer


Speedboat
Personnel: 5
Cargo: 10
Defenses: 3x small cannon (Heavy C), 2x missile batteries, 6x torpedo tube (B explosive), small arms immune, Kinetic Resistant
Facilities: none
Price: 150 rc.

A quick assault ship that is used by small pirate bands to harass larger vessels.


ZweiSchwimmer
behind
Personnel: 20
Cargo: 100
Defenses: small arms immune, Kinetic resistant
Facilities: Research laboratory
Price: 600 rc.

A german made cargo ship.


Under Sea


Salvage sub
Personnel: 2
Cargo: 0
Defenses: Kinetic resistant, small arms immune
Facilities: none
Price: 50 rc.

A small sub deployed to gather salvage from the bottom of a body of water, it holds room for a crew of two soldiers for more delicate operations.


Transferrance
Personnel: 60
Cargo: 80
Defenses: Kinetic resistant, small arms immune
Facilities: Research Laboratory
Price: 800 rc.



Airship


Adlerstadt
Personnel: 500
Cargo: 800
Defenses: 50x CIWS, 10x missile batteries, 20x Beam battery small arms immune, Kinetic resistant
Facilities: 50
Price: 2000 rc.

These massive flying cities are a wonder of engineering but, they must stay perpetually aloft since there are no runways large enough to accommodate them. Since they are constantly in motion the only way to board them is through other aircraft.


Laochi
Personnel: 500
Cargo: 1000
Defenses: 6x laser bombarders ( A laser), 30x missile batteries, 60x CIWS, Small arms immune, Kinetic resistant
Facilities: 60
Price: 5000 rc.

The pinnacle of Lichtmacht powered flight. the Laochi is a massive floating city capable of hovering in the air indefinitely. If a large enough area is cleared it is even capable of vertical take off.