(He’s the one that makes you feel alright)

And a few more bases too. With this I officially proclaim ZAFT’s Earthside stuff to be done. Woo and yay!

Now to put on my Communist hat for the HRL…

Anyway, to summarize Berrik’s rules analysis, it’s like so. In classic Gundam games, you could MOVE, AMBUSH, or DUEL as far as your usual actions went. There were others too but those were the ones that mattered. Since Earth is a lot more complicated in terms of territories (though not NEARLY as much as my epic map for OYW – oh sweet lordy), we let you do a little more while you’re on the dirt. You can move twice, or move once and ambush/duel someone in the territory you moved to.

Let’s say your hero Vladdo was in North Africa and everyone’s favorite webmaster Berrick was in Equatorial Africa. Vladdo could move two spots down/south and be where Berrick is, likewise Berrick could move two spots up/north and be where Vladdo is. Alternatively, they could decide to have a friendly bout, move one spot each (to Central Africa) and have it out on the field of honor right there.

Makes sense, right? I will provide further clarifications on the forums if need be.

DO NOT BE AFRAID TO ASK I WILL NOT BITE YOUR HEAD OFF (probably)

- Vlad

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