Gwagh

Right. Didn’t get as much done this week as I’d like, thanks to Mr. Win32/Virut… but anyways.

All roster stuff -should- be up to date, and some new bases and a new fleet are up in space.

The discussion thread on the forums has been productive, though it seems to be losing steam now; some of the stuff from it will definitely be implemented. I’ve left notes on things as appropriate

Here’s what’s on the table:
-Add some stuff for people to beat on in space <–being worked on, some more space stuff went up tonight
-Clarify and improve death rules to be more consistent
-Make duels do more damage and have a risk of death like they’re actually supposed to <–will get on writers about that
-Make NPCs stronger, either by increasing VP per NPC level, or by increasing total levels <–still under discussion, but will definitely happen
-Rebalance shop prices some more
-Modify teams a bit to make them more useful
-Modify elite units to make them more worth the money
-Don’t increase travel time between planets
-Mabye add a Paypal button to the main site (I am -extremely- iffy about this, as letting players donate opens up a huge can of worms and also some ethical issues)
-Do something to make static defenses better

These are what mostly came up during the discussion. Anyways, I shall see you all tomorrow. FFA should be up later tonight.

- Troika

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