| Beast Summons Dire Wolf: Similar to standard wolves, but much larger and stronger. Benefit: +25 to attack value, +15 to defense value. Adds skill "Increased Senses" for duration of battle. Dire Bear: Much like common bears, though much more powerful. Benefit: +35 to attack value, +15 to defense value. Adds skill "Bash" for duration of battle. Giant Hawk: Great birds of prey that swoop down upon their enemy. Benefit: +25 to attack value, +10 to defense value. Adds skill "Flight" for duration of battle. Tiger: Cunning animals that are tireless and powerful hunters. Benefit: +25 to attack value, +20 to defense value. Adds skill "Stealth" for duration of battle. Giant Spider: Like common spiders, just much, much larger. Benefit: +20 to attack value, +10 to defense value. Chance of causing 3 day's poisoning. Adds spell "Web" for duration of battle. Monster Summons Goblin: Cunning little creatures that can be quite cruel. Tend to be cowards. Benefit +30 to attack value, +20 to defense value. Adds skill "Hack" for duration of battle. Orc: Large, ugly humanoids that are single-minded and brutal fighters. Benefit: +35 to attack value, +30 to defense value. Adds skill "Slash" for duration of battle. Bugbear: Large, bulky humanoids that have a terrible temper. Benefit: +35 to attack value, +20 to defense value. Adds skill "Blind Rage" for duration of battle. Ettercap: Lanky humanoids with spider-like qualities. Benefit: +30 to attack value, +20 to defense value. Adds skill "Grapple" for duration of battle. Ogre: Massive beasts that lumber along with only muderous intent. Benefit: +40 to attack value, +30 to defense value. Adds skill "Smasher" for duration of battle. Troll: Large beasts that are quite violent and hard to kill due to their regenerative capabilities. Benefit: +35 to attack value, +45 to defense value. Adds skill "Tackle" for duration of battle. Drider: Vile spawns of the Dark Elves that are both man and spider in one. Benefit: +30 to attach value, +30 to defense value. Adds spell "Web" for duration of battle. Wyvern: Part of the Dragon family, though much smaller and have no upper arms. Benefit: +35 to attack value, +30 to defense value. Adds skill "Flight" for duration of battle. Elemental Summons Fire Elemental: A being that is the embodiement of fire. Benefit: +50 Fire damage to attack value, +30 to defense value. Adds spell "Wave of Flame" for duration of battle. Water Elemental: A being that is the embodiement of water. Benefit: +50 Water damage to attack value, +30 to defense value. Adds spell "Geyser" for duration of battle. Earth Elemental: A being that is the embodiement of earth. Benefit: +50 Earth damage to attack value, +30 to defense value. Adds spell "Fissure" for duration of battle. Air Elemental: A being that is the embodiement of air. Benefit: +45 Wind damage to attack value, +30 to defense value. Adds spell "Twister" for duration of battle. Ice Elemental: A being that is the embodiement of ice. Benefit: +50 Ice damage to attack value, +30 to defense value. Adds spell "Blizzard" for duration of battle. Lightning Elemental: A being that is the embodiement of lightning. Benefit: +45 Lightning damage to attack value, +30 to defense value. Adds spell "Sustained Lightning" for duration of battle. Demon Summons Zwellig: Small demons that are deadly with weapons due to their multiple limbs. Benefit: +50 to attack value, +35 to defense value. Adds skill "Dance of Blades" for duration of battle. Baatazu: Powerful demons that are lower in the ranks, but still quite feared. Benefit: +60 to attack value, +40 to defense value. Adds skill "Impale" for duration of battle. Maelboulge: Crafty demons that take great joy in inflicting pain. Benefit: +50 to attack value, +40 to defense value. Adds spell "Inferno" for duration of battle. Draathii: Hulking demons with cold dispostions, but kill effortlessly. Benefit: +60 to attack value, +45 to defense value. Adds skill "Intimidating Reputation" for duration of battle. Balrog: Demons of fire and wrath that destroy all before them. Benefit: +60 Fire damage to attack value, +40 to defense value. Adds spell "Ring of Flame" for duration of battle. |
| Summons |