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This page covers all the simplified rules that have to do with numbers. If something doesn't have numbers in it, it's explained in the Information page.

VP Earnings from Battles
Blackout - Only the attacker (Rogues only) needs to send an email. Very low VP gained. (3ish)
Ambush - Only the attacker needs to send an email. Low VP gained. (5ish)
Duel - Both attacker and defender need to send an email. Medium VP gained. (10ish)
Snipe Attack - Only the attacker needs to send an email. Very low VP gained. (2ish)
Installation Attack - Only the attacker needs to send an email. Very low to high VP gained. (1-20ish)

Schematics
The following are the two tables I use for A - conducting NT scores when members join, and B - working out patrol/blockade attacks. Both are used with a random number generator with 1 to 20 being the possible outcomes.

A - roll once per created character
1 = Strengthened Human, level 3
2 = Strengthened Human, level 2
3 = Strengthened Human, level 1
4-17 = Oldtype, level 0
18 = Newtype, level 1
19 = Newtype, level 2
20 = Newtype, level 3

Factors for A
If not Zeon, Rogue or Enlisted Civilian - -1
If not Newtype Corps or Rogue - cannot be Strengthened Human
If Newtype Corps - count adjusted Oldtype scores as an 18.
Note - Rogues can not be Strengthened Humans without player permission.

B - roll once per fleet, ship or squad capable of catching target
1-17 = Patrol/Blockade does not catch target
18-20 = Patrol/Blockade does catch target

Factors for B
For each roll made beyond first - +1
If current fleet rolling has any Newtypes - +1
If current fleet rolling has any detector units - +1
If opposing force is an MS team - +1
If opposing force is a ship - +3
If opposing force is a fleet - +5
If fleet was tipped off through email to Eld or message board as to increased activity - +1
If fleet was tipped off through email to Eld or message board as to exacting and specific details of activity - +3
If another fleet in the same location already caught an opposing force this update - +1
If opposing force consists entirely of Rogues who are unfriendly or hostile to the side patrolling or blockading - +1
If opposing force has any newtypes - -1
If opposing force has any detector units - -1
If opposing force is entirely a stealth unit, such as Acquy - -1
If opposing force is on Earth or Moon and entirely airborne, or in Earth orbit - -1
If opposing force is entirely spaceborne - -2
If opposing force is entirely underwater - -3
If opposing force is on land, but consists entirely of suits designed to fight in that location, such as all Zaku II D's in North Africa - -1
If opposing force consists entirely of Rogues - -1
If opposing force consists entirely of Rogues who are neutral to the side patrolling or blockading - -2
If rolling force has been given false information, through email or message board - -1
If an opposing force specified as a decoy has attacked a blockading/patrolling force that update - -1
If opposing force is a Rogue using a Merchant Contact - -3, and if caught will fight from a Bladewood, HLV or Ginga class shuttle.

Note: Anything that was attacked that day cannot patrol.

Ranks and corresponding Weekly Salary
Rank 1 - 75 RP Federal, 25 RP Zeon
Rank 2 - 100 RP Federal, 50 RP Zeon
Rank 3 - 150 RP Federal, 100 RP Zeon
Rank 4 - 175 RP Federal, 125 RP Zeon
Rank 5 - 200 RP Federal, 150 RP Zeon
Rank 6 - 225 RP Federal, 175 RP Zeon
Rank 7 - 275 RP Federal, 225 RP Zeon
*Rank 8 - 300 RP Federal, 250 RP Zeon*
Rank 9 - 325 RP Federal, 275 RP Zeon
Rank 10 - 350 RP Federal, 300 RP Zeon
Rank 11 - 375 RP Federal, 325 RP Zeon
**Rank 12 - 400 RP Federal, 350 RP Zeon**
***Rank 13 - 425 RP Federal, 375 RP Zeon***
Rank 14 - 475 RP Federal, 425 RP Zeon
****Rank 15 - 500 RP Federal, 450 RP Zeon****
Rank 16 - 525 RP Federal, 475 if Zeon
Rank 17 - 550 RP Federal, 525 if Zeon
*****Rank 18 - 600 RP Federal, 575 if Zeon*****

* This rank has access to its sides' “Command” messageboard.
** This rank has access to its sides' “High Command” messageboard.
*** Reaching this rank, the player is assigned a cruiser of his/her choice.
**** Reaching this rank, the player is assigned two cruisers or a battleship.
***** Reaching this rank, the player may purchase services for half price, and get a free Super Battleship of his/her choice.

NPC VP ratings.
Revil - 60 VP, 1 NT while in his Birmingham, Space and Attacker specializations
Wyatt - 60 VP while in his Magellan, Space specialization
Wakkein - 35 VP while in his Magellan, Space specialization
Ohm - 50 VP while in his Magellan, Space specialization
Tianem - 60 VP while in his Salamis, Space specialization
Ryer - 50 VP while in his Big Tray, Earth specialization
Kojima - 40 VP while in his Big Tray, Earth and Jungle specializations
Bright - 75 VP, 2 NT (Mirai) while in any ship, Earth, Space, and Ambush specializations. "Trojan Horse"
Synapse - 45 VP while in his Salamis, Space specialization
Bernadotte - 60 VP, 2 NT while in his Salamis, Space, Leadership and Attacker specializations
Malden - 35 VP while in her Medea, Earth specialization
Kowen - 40 VP while in a ship, Earth specialization
Nguen Vao Kai - 40 VP while in a ship, Earth specialization
Helseth - 40 VP while in a ship, Earth specialization
Corini - 35 VP while in a ship, Earth specialization
Elran - 45 VP while in a ship or a Zaku, Earth and Operative specializations
Hawking - 60 VP while in a ship, Earth specialization
Marnery - 35 VP while in a ship, Earth specialization
Degwin - 55 VP while in the Great Degwin, Space and Leadership specializations
Ghiren - 55 VP while in his Dolos, Space, Attacker and Defender specializations
Kycillia - 35 VP while in her Zanzibar, Moon specialization
Dozle - 55 VP while in his Zaku, 45 while in a ship, Space, Attacker, Duellist and Asteroid specializations
Delaz - 65 VP while in his Gwazine, Space, Attacker, Leadership and Defender specializations
Char - 150 VP, 4 NT, no matter what he's in, Space, Earth, Variable, Duellist and Ace specializations. "Red Comet"
Amuro - 155 VP, 6 NT in the Gundam, Space and Ace specializations. "White Devil"
Kerane - 60 VP while in his Dobday, Earth and Defender specializations
M'Quve - 50 VP while in his Adzam, 30 VP while in his Gyan, 25 VP while in a ship, Moon specialization
Johnny Ridden - 120 VP while in his Zaku, Space, Guardian and Ace specializations. "Crimson Lightning"
Conscon - 50 VP while in his Chivvay, Space specialization
Cima - 55 VP while in her Dom, Space and Operative specializations
Vladimir - 35 VP, 2 NT while in his Jukon, Earth specialization
Dren - 35 VP while in his Musai, Space specialization
Ghinius - 50 VP while in his Zanzibar, Space specialization
Ayna - 30 VP while in her Zaku
Von August - 45 VP while in a ship or a Magella, Earth and Attacker specializations
Bitter - 35 VP while in a ship, Earth specialization
Curtis - 35 VP while in a ship, Earth specialization
Lilienthal - 35 VP while in a ship, Earth specialization
The EXAM system for EF - 60 VP, 4 NT, Moon specialization
The EXAM system for Zeon - 60 VP, 4 NT, Moon specialization

Note - Every NPC that is in bold has experienced a few combats before, and has been given +15 VP. This way, they can compete with experienced and ace grunt troops. If a NPC is ever in something not on this list, they go in at   -10 to whatever their lowest VP score is. Some NPCs start out Bolded to note that they're already as good as they can get.

NPC MS Team specializations
Karakal - Earth and Desert
Black Widows - Earth and Sniper
Bloody Sharks - Earth
Desert Eagles - Earth and Airborne, Amy has "Odessa Eagle" callsign.
White Dingos - Earth and Australia
Shin Matsunaga - Space, Ace and Guardian. "White Wolf of Soloman."
Norris Packard - Earth, Ace and Guardian.
Anaval Gato - Space, Ace and Attacker.
Kai, Hayato, Sleggar and Sayla - Earth and Space (Sayla has an NT rating of 3)
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