| ROGUE-CLASS SKILLS Level 6 Rogue Agility (P): Fluid movements that allow a character to maneouver with ease Benefit: +20 to defense value. Prerequisites: Sneak, Dodge Unarmed Mastery (P): With their own hands the warrior can aptly defend themself. Benefit: +10 to attack value if unarmed. Prerequisites: None Protection Connection (P): In exhcange for 'protection', the character recieves a discount at shops. Benefit: 15% discount at shops. Does not include travelling merchants. Prerequisites: Underlords Only Shadowstalk (A): One can seemingly melt into the shadows around them. Benefit: +20 to defense value when used in combat. Prerequisites: Shadowdancers Only, Stealth Spellsinging Level 2 (A): Learns level 2 spellsongs Benefit: May use up to two spellsongs in battle. Prerequisites: Spellsingers Only, Spellsinging Level 1 Assassin Spells (A): Deathweaver may learn four assassin spells. Benefit: Learn spells to aid in their art. Prerequisites: Deathweavers Only Command (P): Character is quite capable at commanding a ship's crew. Benefit: +150 to ship's attack value. Prerequisites: Captains Only Foul Reputation (P): Has a bad reputation on the high seas. Benefit: -50 to enemy ship's attack value. Prerequisites: Corsairs Only Level 7 Rogue Shady Dealings (P): Due to some underground business they have working, additional rin is made for their pockets. Benefit: +350 rin per payday. Prerequisites: Underlords Only, Protection Connection Dance of Blades (A): Using their agility and finesse, the shadowdancer weaves its way artfully amongst the enemy dealing critical blows where its blade strikes. Benefit: +30 to attack value when used in battle. Prerequisites: Shadowdancers Only, Shadowstalk Crowd Pleaser (P): With their spellsinging mastered, they can easily appease any crowd for some easy rin. Benefit: +200 rin per payday. Prerequisites: Spellsingers Only, Performing Cloaking (P): Nobody knows when they will appear. Benefit: Travelling destination is unknown to all but the player. Prerequisites: Deathweavers Only, Ghost Man (or Lady) o' the Sea (P): A legend across the high seas. Benefit: +25 to attack value Prerequisites: Captains Only Seawolf (P): Predator of the high seas. Benefit: +200 to attack value of ship. Prerequisites: Corsairs Only Level 8 Rogue Medium Armor Mastery (P): Feels perfectly comfortable in medium armor. Benefit: +10 to defense value if medium torso armor is equipped. Prerequisites: None Blind Strike (A): A sneaky strike to the eyes, rendering their opponent blind for a time. Benefit: Chance of blinding opponent for 3 days. Prerequisites: None Intimidating Reputation (P): Through many victories and tales of valor, a reputation has been built up about the warrior. Benefit: -20 to opponents attack value. Prerequisites: Underlords Only Shadowdancing (A): Can dance and run from shadow to shadow almost unseen. Benefit: +30 to defense value when used in combat. Prerequisites: Shadowdancers Only, Shadowstalk Spellsinging Level 3 (A): Learns level 3 spellsongs Benefit: May use up to two spellsongs in battle. Prerequisites: Spellsingers Only, Spellsinging Level 2 Level 9 Rogue One-handed Sword Mastery (P): Can wield an one-handed sword with ease. Benefit: +10 to attack value when an one-handed sword is equipped. Prerequisites: Underlords Only Hand Weapon Mastery (P): Can wield an hand weapons with ease. Benefit: +10 to attack value when a hand weapon is equipped. Prerequisites: Deathweavers Only, Knife Mastery Cannoneers (A): Crew has learned to fire the ship's weapons with deadly accuracy. Benefit: +250 to attack value of ship when used in combat. Prerequisites: Captains Only, Command Pillager (P): The crew has become quite effective at looting ports. Benefit: +200 to attack value of ship when beseiging a port settlement. +500 rin upon successful seige. Prerequisites: Corsairs Only, Seawolf Level 10 Rogue Refer to 'General Skills,' Level 11 Rogue Refer to 'General Skills,' Level 12 Rogue Refer to 'General Skills,' |
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| Skills |
| References Spellsongs Bard Songs Assassin Spells |