STUDENT-CLASS SKILLS
Level 7 Student
Call Familiar (P):
A master magic used can call a familiar to their aid.
Benefit: Familiars offer various benefits and friendship. Can only have one familiar at a time.
Prerequisites: Sorcerors Only

Summon Monsters (A): Summoner can choose three monsters they want to summon.
Benefit: Can summon one of three monsters to aid in combat.
Prerequisites: Summoners Only, Summon Beasts

Child of the Night (P): The night feeds the caster's powers.
Benefit: +20 to values of shadow magic spells.
Prerequisites: Shadowlords Only

Rune Focus (P): More concentration put into the execution of runes.
Benefit: +30 to values of runes.
Prerequisites: Planswalkers Only, Runic Empowerment

Memory Rupture (A): Attack on the mind
Benefit: +20 to attack value when used in combat.
Prerequisites: Seers Only, Control

Ingenuity (P): Adapt quicker methods when tinkering.
Benefit: Inventing time is halved.
Prerequisites: Sages Only, Invention

One-handed Sword Mastery (P): Can wield an one-handed sword with ease.
Benefit: +10 to attack value when an one-handed sword is equipped.
Prerequisites: Arcane Blades Only

Level 8 Student
Intense Studies (P): Further indepth studies allows better execution of spells.
Benefit: +20 to values of magic spells.
Prerequisites: Sorcerors Only

Summon Elementals (A): Summoner can summon an elemental.
Benefit: Can summon one chosen elemental to aid in combat.
Prerequisites: Summoners Only, Summon Monsters

Knife Mastery (P): Can wield knives with ease.
Benefit: +10 to attack value when a knife is equipped.
Prerequisites: Shadowlord Only

Writhing Runes (A): Runes are marked into the caster's weapon.
Benefit: +20 to weapon's attack value. Skill can only be used once on one weapon at a time.
Prerequistes: Plansewalkers Only, Draw Rune

Blank (A): Isolates a memory and temporarily removes it.
Benefit: Can cancel one skill or one spell when used in combat
Prerequisites: Archons Only, Control

Advanced Brewing (P): Has learned more effective brewing techniques and can brew more potions faster.
Benefit: Can now brew three of one type of potion per day.
Prerequisites: Sages Only, Brew Potions

Blade Bond (A): They bond their very being with thier weapon of choice.
Benefit: Cannot part with weapon. +40 to weapon's attack value. Skill can be used once on one weapon at a time.
Prerequisites: Arcane Blades Only, Enchant Weapon

Level 9 Student
Expanded Learning (A):
Sorceror can learn four more magic spells of any level.
Benefit: More spells to use in combat.
Prerequisites: Sorcerors Only, Intense Studies

Master Summoner (P):
Can empower their summons.
Benefit: +30 to summon's attack value.
Prerequisites: Summoners Only, Summon Elemental

Shadowstalk (A): One can seemingly melt into the shadows around them.
Benefit: +20 to defense value when used in combat.
Prerequisites: Shadowlords Only

Teleport Rune (A): With enough focus, one can draw a rune to tear through the fabrics of the Warrens.
Benefit: Can travel instantaneously. -50 to defense value for two days. Can only be used once every 5 days.
Prerequistes: Planeswalkers Only, Warren Walking

Cerebral Blast (A): Intense attack blasting one's mind.
Benefit: +35 to attack value when used in combat. Chance of permanently removing one of target's skills or spells.
Prerequisites: Seers Only, Memory Rupture

Study (A): Studies additonal skills foreign to their nature.
Benefit: Can learn any another skill that does not have a prerequisite skill and is not affected by a sage's class restrictions. Skill can only be used once.
Prerequisites: Sages Only

Medium Armor Mastery (P):
Feels perfectly comfortable in medium armor.
Benefit: +10 to defense value if medium torso armor is equipped.
Prerequisites: Arcane Blades Only

Level 10 Student
Summon Demon (A):
Summoner can summon a demon. This is, however, very risky.
Benefit: Can summon one chosen demon to aid in combat. Increased chance demon will turn on summoner.
Prerequisites: Summoners Only, Master Summoner

Dark Hearted (P):
A truly dark being.
Benefit: +35 to values of all shadow magic spells.
Prerequisites: Shadowlord, Child of the Night

Empowered Forge (P):
Mindforged weapons are stronger.
Benefit: +20 to attack value when a mindforged weapons is equipped.
Prerequisites: Seers Only, Mindforge

Create Golem (A): For a certain amount of rin, one can construct a golem.
Benefit: Can build a golem guardian.
Prerequisites: Sages Only, Ingenuity

Magic Spells Level 3 (A): Arcane blade may select four level 3 magic spells.
Benefit: Arcane magics to aid them in combat.
Prerequisites: Arcane Blades Only, Magic Spells Level 2

Level 11 Student
Refer to '
General Skills.'

Level 12 Student
Refer to '
General Skills.'
Skills
first | second
References

Potions
Magic Spells
Shadow Spells
Summons
Familiars
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